Ivan Alvarez, Video Games Developer in Medellín - Antioquia, Colombia
Ivan Alvarez

Video Games Developer in Medellín - Antioquia, Colombia

Member since August 18, 2015
Ivan has eleven years of programming experience. He is extremely passionate about game development in Unity 3D and has a lot of background in web and back-end development. Ivan has already co-founded three startups as well as been a part of several larger developer teams. He is a fast learner and loves to tackle new challenges.
Ivan is now available for hire




Medellín - Antioquia, Colombia



Preferred Environment

Ruby on Rails (RoR), MongoDB, Git, Unity3D, Windows

The most amazing...

...game I have coded was a card trading game for mobile phones.


  • CEO & Founder

    2013 - 2015
    Timba Games
    • Developed a video game in Unity 3D.
    • Worked on web and back-end development using Ruby on Rails, AngularJS, and Mongo DB.
    • Led small teams of programmers.
    • Coached and mentored junior developers.
    • Was responsible for company management.
    Technologies: MongoDB, Ruby on Rails (RoR), Ruby, 3D, Unity
  • Co-Founder & CTO

    2013 - 2014
    • Built an application for biomedical engineers using Ruby on Rails.
    • Learned Git and Bootstrap.
    • Validated the MVP and the business model.
    • Was responsible for almost all of the tech knowledge and experience for the startup.
    Technologies: Ruby on Rails (RoR), Ruby
  • Architect / Manager

    2011 - 2013
    • Learned Python and built automation tools with it.
    • Led the automated tests and code review teams in the factory.
    • Performed code reviews for the software.
    • Responsible for the team's performance, processes, automation, staffing, training, and continuous improvement.
    • Designed and implemented workflows for new specialized teams within the factory.
    Technologies: Java, Python, Ruby
  • Architect

    2010 - 2011
    • Built internal tools for the company and the developers.
    • Mentored junior developers.
    • Fixed critical software problems for clients.
    • Designed and led the implementation of new software.
    • Tech support for client acquisition.
    Technologies: Java
  • Founder & CEO

    2009 - 2010
    • Founded the startup on my own - my first.
    • Created a software shop.
    • Led the development team.
    • Managed the company.
    • Built software for the food industry.
    Technologies: Java
  • Developer

    2008 - 2009
    • Built an electronic toll application.
    • Worked as part of a big team of developers.
    • Learned Scrum.
    • Promoted to tech lead.
    • Learned about startup culture and logistics.
    Technologies: Java


  • Puppet Kings (Development)

    Puppet Kings is a modern take on the Breakout genre, taking block-breaking to new levels of fun by introducing cute characters, boss rush as the primary game mode, and a rogue-like twist.

    Made in Unity for PC and mobile.

  • LAMO Game (Development)

    Chaos is the name of the game. In LAMO, everything, including the world itself, is destructible. Users can outlast their opponents by blasting away the map, constructing massive attack towers, capturing vital control points, and raining destruction from their personalized hovercar.

  • College Life (Development)

    College Life is a casual town building and visual novel. It has a dating system and NSFW elements. The game was built in Unity for PC, browser, and mobile.

    I was involved in the game's design, programming, and art direction.


  • Languages

    C#, JavaScript
  • Frameworks

    Unity, Unity3D
  • Tools

    PlayFab, Git
  • Paradigms

    Mobile Game Design
  • Other

    Game Art, Video Games, Game Assets, Games, 3D Games, 2D Games, Game Design Documentation, Game Design, Game Development, 3D
  • Platforms



  • Bachelor's degree in Computer Science
    2001 - 2007
    Universidad EAFIT - Medellin, Columbia

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