Jorge Miguel Carvalho Gomes, Developer in Lisbon, Portugal
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Jorge Miguel Carvalho Gomes

Bio

Along with earning a Ph.D. in AI, Jorge has spent over a decade traversing the field with over 30 scientific publications in top journals and international conferences and several academic and scientific awards. His recent professional experience includes working as CTO for an AI startup; as Chief Data Scientist at an IoT startup; as a Python and AI game developer; and as an assistant professor and scientific researcher at the University of Lisbon.

Portfolio

Sonodot
RStudio Shiny, R, Aiohttp, Asyncio, Plotly, NumPy, Scikit-learn, Keras, Pandas...
Instituto de Telecomunicações
Evolutionary Algorithms, R, Java

Experience

  • Artificial Intelligence (AI) - 10 years
  • Data Science - 8 years
  • Optimization - 7 years
  • Neural Networks - 7 years
  • Machine Learning - 5 years
  • Data Engineering - 5 years
  • Python - 4 years
  • Deep Learning - 3 years

Preferred Environment

GitHub, PyCharm, Linux, Python 3, TensorFlow, Jupyter Notebook, Google Cloud

The most amazing...

...project I've done was to conceptualize, prototype, and lead the development of Ludo.ai, the world's first AI-assisted platform for game ideation and research.