Leonardo Massaroli, Developer in Buenos Aires, Argentina
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Leonardo Massaroli

Bio

Leonardo is a software engineer with over six years of experience developing web and mobile applications for startups and established companies. As the founder of Sophie Games, he built Lines of Battle, a multiplayer strategy game that reached 175,000 registered users within 12 months of development in 2024. His expertise lies in full-stack development, leveraging technologies such as TypeScript, PostgreSQL, and AWS to create scalable, user-focused solutions.

Portfolio

Sophie Games
Amazon Web Services (AWS), Android, TypeScript, Steam, Node.js, AWS Lambda...
InsightRX, Inc.
Node.js, React, SQL, MongoDB, MySQL, NoSQL, PostgreSQL, Docker
LastRev
CSS, React, TypeScript, Next.js, Pixel Perfect, JavaScript, Contentful, GraphQL...

Experience

  • JavaScript - 6 years
  • Web Development - 6 years
  • Full-stack - 3 years
  • React - 3 years
  • TypeScript - 3 years
  • Node.js - 3 years
  • Express.js - 2 years
  • Next.js - 1 year

Preferred Environment

Slack, GitHub, TypeScript, React, Node.js, JavaScript, Amazon Web Services (AWS)

The most amazing...

...project I've created is Lines of Battle, a video game that gained over 175,000 registered users in its first 12 months.