Matt Bell, Software Developer in Seattle, WA, United States
Matt Bell

Software Developer in Seattle, WA, United States

Member since October 13, 2012
Matt is a full-stack developer who is experienced in a wide variety of computer engineering disciplines (most prominently cryptography and blockchain). He has built secure, high-quality user applications (both front-end and back-end), mobile apps which have been downloaded millions of times, and a myriad of open-source software modules. He has been previously employed at a Y Combinator company and loves working with startups.
Matt is now available for hire




Seattle, WA, United States



Preferred Environment

macOS, Linux Mint, Atom, Git

The most amazing... source project I've created is a fully-functional JavaScript Bitcoin client which uses WebRTC to do peer-to-peer in the browser.


  • Mobile Developer

    2011 - 2012
    Fizzix Corporation
    • Developed various smartphone game projects (which were never brought to market) using Corona SDK.
    • Developed a "Radar Detector" mobile application which has accumulated over one million installs on the Google Play store.
    Technologies: Lua, Corona SDK
  • Lead Developer

    2011 - 2012
    Vox Industries
    • Created a massively multiplayer web game using PHP, with JavaScript-heavy real-time front-end.
    • Created a PHP script to notify about profitable market trading opportunities.
    • Created a Node.js script to scrape data from different web sources, calculate statistics about the data, and store the results in a Redis cache.
    Technologies: Node.js, C, C++, Java, OpenCL


  • Mercury (Development)

    Mercury is an advanced and beautiful desktop application which allows users to buy and sell cryptocurrencies like Bitcoin without trusting their money to a third party. All of it was solely built by me, including the user interface, financial protocols, and market server system.

  • Webcoin (Development)

    An open-source Bitcoin client which works in Node.js and web browsers. Building this required extensive knowledge of peer-to-peer networks, Bitcoin, and pushing web browsers to their limits.

  • Species (Development)

    Species is a game I built in 48 hours for the Ludum Dare game competition. Written in JavaScript, using the MelonJS game engine. In the short timeframe, I was able to make a enjoyable short game which ranked fourteenth place in the "Mood" category out of thousands of entries.

  • Outfitly (Development)

    A web application that lets people share their clothing styles. Written with Node.js, Express, MongoDB, and Redis on the back-end, and Backbone.js and jQuery on the front-end.


  • Languages

    CSS3, HTML5, JavaScript, C, C++, Java, Lua, PHP, SQL
  • Libraries/APIs

    Node.js, jQuery
  • Storage

    MongoDB, Redis, MySQL
  • Other

    Front-End Developer
  • Tools

    Adobe Photoshop, Adobe Illustrator


  • Partially completed Bachelor of Science degree in Computer Science
    2011 - 2012
    Washington State University - Washington

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