Daniel Mao, Designer in New York City, NY, United States
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Daniel Mao

Bio

Daniel is passionate about crafting user-centered designs by leveraging strategic storytelling and impactful visuals and interactions. Over the past 10+ years, Daniel has developed enterprise-level digital products for leading companies such as Amazon, Meta, and Verizon. His approach integrates a strong understanding of user experience goals with a commitment to effective problem-solving, allowing him to create designs that are both visually appealing and highly functional.

Portfolio

Work Experience

Senior Motion Designer

2022 - PRESENT
Comcast
  • Collaborated with the design team to build a motion system with component tokens for the Xfinity app.
  • Worked on rapid prototyping and motion experiments based on the visual designs.
  • Created motion design specs for the development implementation.
Technologies: Motion Design, Design Systems, Motion Graphics, User Interface (UI)

Motion Designer

2021 - 2022
Meta
  • Collaborated with the design team to build a motion system with shell-level component tokens for Meta's reality labs anonymous device.
  • Worked on rapid prototyping and motion experiments based on the visual designs.
  • Created motion design specs for the development implementation.
Technologies: Motion Graphics, Motion Design, Design Systems

Motion Designer

2018 - 2021
Amazon
  • Worked with the creative director from proof-of-concept directions to polished UI design.
  • Defined motion language and patterns and applied them on visual items and transitions for both the on-device experience and the companion mobile app.
  • Built UX motion prototypes for both decision-making and research purposes.
  • Delivered detailed design and motion specifications for engineering implementation.
  • Delivered code-based SVG animations for engineering implementation.
Technologies: Maya, Sketch, Adobe Suite

FX Technical Director

2011 - 2013
Charlex
  • Contributed CG simulations and 3D effects for 20+ TV commercials.
  • Worked directly with animators and lighters to build CG production pipelines.
  • Developed the concept and look with motion tests for the decision-making process.
  • Researched and developed fluid simulation in RealFlow. Sped up the process by creating customized presets and functionality.
Technologies: Adobe After Effects, RealFlow, Maya

Skills

Tools

Maya, Sketch, Adobe Creative Suite, Adobe After Effects, InVision, After Effects CC, Autodesk Maya, RealFlow, Adobe Experience Design (XD), Spline, Origami, ProtoPie, Rive

Languages

HTML, CSS, JavaScript

Platforms

Adobe Suite, Android, iOS, Figma, Mobile

Industry Expertise

Entertainment & Leisure

Other

Visual Design, Motion Graphics, Animation, Logo Design, Motion Design, Over-the-top Content (OTT), Wireframing, TV UI, Mobile App UI, Storyboarding, Product Design, Presentation Design, User Flows, UI Motion, 2D Animation, UX Design, 3D, Branding, Visual Effects (VFX), Mobile UX, UI Design, Artificial Intelligence (AI), Voice Interface, Amazon Alexa, Smart Homes, AI Design, Interactive Prototypes, Video Streaming, Home Entertainment, Video on Demand (VOD), Art Direction, Food Ordering Platforms, In-app Purchases, Delivery Management, Social Sharing, Web Design, Graphic Design, Logo Animation, UI Specifications, Smart TV, Prototyping, Design Systems, User Interface (UI), Interaction Design (IxD), Interactive UI, Illustration, App UI, App UX

Experience

  • Motion Design - 12 years
  • 3D - 12 years
  • Adobe Creative Suite - 12 years
  • Branding - 10 years
  • UX Design - 7 years
  • Visual Design - 7 years
  • TV UI - 4 years

Tools

  • Adobe Creative Suite
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