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John Roose

John Roose

Prague, Czech Republic
Member since January 5, 2017
In the past, John has led design teams to create the first AI-powered satellite imagery analysis platform in a space startup based in SF, SpaceKnow. Being accepted to Toptal, the top 3% of the world's designers, at 21 made him one of their youngest members ever. His clients include Coca-Cola, Foxconn, Beng & Olufsen, and the projects he's worked on were featured in TechCrunch, CNN, The Washington Post, and Bloomberg among others.
John is now available for hire
  • User Experience and Product Designer
    2015 - PRESENT
    SpaceKnow, Inc.
    • Researched industries like finance, insurance, defense, and agriculture. Discovered the usage of satellite imagery.
    • Validated hypotheses with prototypes. Explored best practices on a spectrum of platforms.
    • Created an intuitive interface for an innovative service.
    • Worked in day-to-day cooperation with the front-end, back-end, and scientific teams—bringing design culture into a non-design environment.
    • Built the informational architecture of the website—designing it and co-implementing.
    • Defined brands with internal and external research—proposing guidelines to make the company's communication consistent.
    • Learned how AI works, how it is taught, and what possibilities there are with using it.
    Technologies: Axure RP, Sketch, Photoshop
  • Freelance User Experience and Visual Designer
    2013 - PRESENT
    Freelance Work (Various Projects)
    • Completed projects for Coca-Cola, Foxconn, European Space Agency, Bang & Olufsen, and over 70 other clients.
    • Conducted hundreds of in-depth interviews, testing sessions, and prototypes.
    • Created a user experience process covering research, interviews, prototypes, testing, iterating and getting everyone in the company on board. Read more at
    • Wrote the Useful Design Philosophy.
    Technologies: Axure RP, Sketch, Marvel, Photoshop, InDesign, Illustrator, Premiere, After Effects
Other Experience
  • How to Conduct Usability Testing in Six Steps (Publication)
    What can be done easily and inexpensively to substantially improve your product designs? User testing. User testing digital product designs is imperative if you are to design “useful” products. This six-part process by Toptal designer John Roose describes how the insights you gain from observing how actual users use your product are well worth it.
  • User Interface (UI)5 years
  • User Experience (UX)4 years
  • Prototyping4 years
  • UX Research4 years
  • Axure RP Pro3 years
  • In-depth Interviews3 years
  • UX Testing3 years
  • Sketch2 years
  • Axure RP Pro
  • Sketch
Prague, Czech Republic
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