Pavel Janecka, Developer in Prague, Czech Republic
Pavel is currently unavailable

Pavel Janecka

Bio

Pavel is an experienced developer pursuing a life-long passion for computer graphics - both real-time graphics and raytracing. He is trying to push boundaries of VR experiences on the web and on native platforms. Pavel has experience with projects of all sizes and as a team member or as a single developer covering the whole stack and DevOps.

Portfolio

ELI Beamlines
WebXR, ParaView, Datomic, Object-oriented Programming (OOP)...
Tilelook
MacOS, Object-oriented Programming (OOP), Functional Programming, Apache Maven...
IHMC
MacOS, Object-oriented Programming (OOP), Apache Maven, IntelliJ IDEA...

Experience

  • Java - 10 years
  • Computer Graphics - 9 years
  • GLSL - 6 years
  • WebGL - 5 years
  • Three.js - 3 years
  • TypeScript - 3 years
  • WebVR - 3 years
  • A-Frame - 1 year

Preferred Environment

Git, Visual Studio Code (VS Code), MacOS, Windows

The most amazing...

...engine I've created was for real-time scientific visualizations and capable of rendering millions of particles on the web and in VR headset at the same time.