Roman Vlasov, Developer in Bückeburg, Lower Saxony, Germany
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Roman Vlasov

Bio

Roman, who has over two decades of expertise in 3D and VR software development and a PhD in computer science, honed his skills at Meta. He's led and worked on projects of all sizes, from scoping requirements to launch, focusing on VR/AR, games, 3D interactive apps, CAD, robotics, and computer vision. With expertise in languages and platforms such as C++, Java, and C#, Roman has designed products including VR arcade games, facial recognition systems, and advanced medical imaging systems.

Portfolio

Freelance
Human-machine Interface (HMI), Human-computer Interaction (HCI)...
Temerity Games LLC
Unreal Engine, Unreal Engine 5, C++, Blueprints Visual Scripting, Game Physics...
Augmentus Pte. Ltd.
Unity, C#, Unity3D, Mesh Development, Point Clouds, Python, Tessellation...

Experience

  • C# - 15 years
  • C++ - 15 years
  • Game Development - 12 years
  • Virtual Reality (VR) - 12 years
  • Unity - 11 years
  • Java - 10 years
  • Augmented Reality (AR) - 3 years
  • Unreal Engine - 1 year

Preferred Environment

Linux, Windows, Android Studio, Git, Visual Studio, Unity, Unreal Engine, Robotics

The most amazing...

...thing I've done while working at Meta (Facebook) was helping game studios successfully develop and launch games on the Quest VR platform.