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Osama AbdelKarim AboulHassan, 3D Developer in Alexandria, Alexandria Governorate, Egypt
Osama AbdelKarim AboulHassan

3D Developer in Alexandria, Alexandria Governorate, Egypt

Member since February 26, 2017
Osama has over 8 years developing iOS/Mac apps, leading technical teams, and co-founding a startup that produces high-quality apps—garnering more than 10 million users worldwide. He enjoys challenging technical problems, diving into non-comfort zones, creating product designs with the perfect balance between technical and business perspectives, and leading technical teams for maximum productivity and an enjoyable work culture.
Osama is now available for hire

Portfolio

  • VIMOV
    iOS, macOS, Swift, Objective-C, Android, PHP, Python, AWS, 3D, Cocos2d...
  • EndTask Pro
    VB, VC++, Windows API

Experience

  • iOS, 8 years
  • Objective-C, 8 years
  • MySQL, 6 years
  • MacOS, 6 years
  • PHP, 5 years
  • Swift, 2 years
  • 3D, 2 years
Alexandria, Alexandria Governorate, Egypt

Availability

Part-time

Preferred Environment

Mac, Linux, Xcode, Atom

The most amazing...

...thing I've done is at the age of 15, building a spyware detector Windows tool that detects suspicious activity, gives warnings, and blocks them.

Employment

  • Co-Founder | Technical Lead

    2008 - PRESENT
    VIMOV
    • Led the development of an app (iOS/Mac/Android) using Objective-C, Swift, and Android SDK.
    • Led the development of a 3D weather maps system that beautifies weather map tiles on server and projects them through beautiful shaders on a 3D globe on a mobile app. I have customized an open source 3D engine to support it.
    • Developed a prediction system that predicts user location on a specific hour and customizes a non-intrusive weather alert using Python and Scikit-learn.
    • Led the development of a back-end server for the frontend apps serving weather information, weather maps and push notifications to hundreds of thousands of monthly active users using PHP, AWS and MySQL.
    • Developed a 2D game on iPhone using Cocos2d and extending it with 3D models support.
    • Shared in the co-founding and operating a startup and expanding it to a 30-employee software company.
    Technologies: iOS, macOS, Swift, Objective-C, Android, PHP, Python, AWS, 3D, Cocos2d, Shaders, GDAL
  • Founder | Developer

    2000 - 2007
    EndTask Pro
    • Developed a tool that monitors running apps for any suspicious behavior, blocks the the suspicious action, and warns the user using low-level system hooks.
    • Built a generic tool that detects and blocks intrusive pop-up ads by monitoring user behavior without integrating with the browser.
    • Created and managed a small virtual team to help push this app to life—the app was later featured as an Editor's Pick on CNET.
    Technologies: VB, VC++, Windows API

Experience

  • Clear Day (Development)
    http://www.vimov.com/clearday/

    A line of weather products for iOS, Android, and Mac that altogether garnered more than 10 million users around the world, various awards, and coverage on a myriad of newspapers and TV networks. It lasted many months in the top-selling paid apps in the iOS App Store worldwide. It spawned the birth of a new style in the design of weather applications—an animated representation of the weather condition that was later implemented by top technology companies.

  • iSimulate (Development)

    iSimulate allows developers to simulate multi-touch events, the accelerometer, compass and GPS, on the iOS simulator by wirelessly sending these events from an iPhone, iPad, or iPod Touch to an SDK running on the simulator.

  • Method for Presenting Weather Data | Patent (Other amazing things)
    https://www.google.com/patents/US20140267912

    A method for representing weather data for several locations through videos and displaying weather maps in a beautiful way.

  • Hexen II Port on iPhone (Development)
    http://www.cultofmac.com/31955/vimov-demos-their-excellent-hexen-ii-iphone-port/

    Led a team that ported Hexen II game (a great fantasy-themed FPS built upon the venerable Quake engine in 1997) to the iPhone.

  • Exorcist iPhone Game (Development)
    https://www.youtube.com/watch?v=Saok6X-7qP4

    A 2D game on iPhone built using Cocos2d. I extended the Cocos2d engine to support integrations of 3D models.

  • iOS ARKit Tutorial: Drawing in the Air with Bare Fingers (Publication)
    With augmented reality on the rise, more and more libraries and tools are developed to tap into that market. Apple recently released ARKit, which shows great promise through power and simplicity of use.

Skills

  • Platforms

    iOS, MacOS, AWS EC2, Spark Core, Android
  • Other

    Saetta Web Server, Image Processing, Augmented Reality (AR), 3D
  • Languages

    PHP, Objective-C, Swift, Python, Bash, Java
  • Tools

    Apple Push Notifications, Apache Ignite
  • Frameworks

    Cocos2d, Yii
  • Storage

    AWS S3, MySQL

Education

  • Master's degree in Computers and Systems Engineering
    2008 - 2011
    Alexandria University - Alexandria, Egypt
  • Bachelor's degree in Computers and Systems Engineering
    2002 - 2006
    Alexandria University - Alexandria, Egypt
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