Roman Vlasov, Developer in Bückeburg, Lower Saxony, Germany
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Roman Vlasov

Bio

Roman, who has over two decades of expertise in 3D and VR software development and a PhD in computer science, honed his skills at Meta. He's led and worked on projects of all sizes, from scoping requirements to launch, focusing on VR/AR, games, 3D interactive apps, CAD, robotics, and computer vision. With expertise in languages and platforms such as C++, Java, and C#, Roman has designed products including VR arcade games, facial recognition systems, and advanced medical imaging systems.

Portfolio

Freelance
Human-machine Interface (HMI), Human-computer Interaction (HCI)...
Temerity Games LLC
Unreal Engine, Unreal Engine 5, C++, Blueprints Visual Scripting, Game Physics...
Augmentus Pte. Ltd.
Unity, C#, Unity3D, Mesh Development, Point Clouds, Python, Tessellation...

Experience

  • C# - 15 years
  • C++ - 15 years
  • Game Development - 12 years
  • Virtual Reality (VR) - 12 years
  • Unity - 11 years
  • Java - 10 years
  • Augmented Reality (AR) - 3 years
  • Unreal Engine - 1 year