
Clarke Noone
Verified Expert in Design
Designer
London, United Kingdom
Toptal member since March 15, 2018
With a passion for working on projects pushing next-gen technology's limits, Clarke has built a world-class portfolio displaying best-in-class digital solutions for some of the world's largest household brands. Traversing the design industry for over 25 years, from a traditional print designer to a modern-day XR designer, Clarke can confidently and efficiently provide systematic solutions to design projects at any scale.
Portfolio
Work Experience
Creative Director
LTYE Ltd
- Designed user interfaces (UI) for a range of internal and external projects.
- Created user experiences (UX) for internal and external projects.
- Designed interaction flows for conceptual and seed-stage projects.
- Led the creative direction for a team of designers and developers.
- Art-directed a number of projects that were delivered to the App Store.
Designer
Nilo Technologies Inc.
- Designed a groundbreaking new interface format specific to the integration of AI and voice controls to control a video game editor user journey.
- Crafted a design language and branding for the MVP to present for the round 2 funding stage.
- Created clickable animated prototypes in Figma to properly convey the vision for the product and inherent user journies.
UX Designer
MUFG Investor Services - Main
- Upgraded and maintained the global design system from legacy Sketch to industry standard Figma with over 1000 components. Also worked with the development team to build a bridge between Figma and Storybook for more efficient discussion between teams.
- Designed ongoing conceptual prototypes and user flows for high-level stakeholders to present to the global business and to be used for internal beta testing and feedback.
- Updated the UI and brand design language to work more efficiently across modern mobile devices and incorporated accessibility features to enhance the platform for a wider range of users.
3D Artist
Joseph Fraher
- Designed the environment and scene layouts required for the setup of a trailer to promote the upcoming crypto-gaming product Yokai.
- Worked from AI references supplied by the client, I converted this information into full working scenes in Unreal with additional post-processing and cinematic camera setups, ready for rendering into the final trailer.
- Optimized the project to work from a single master scene using streaming levels and asset culling.
UX Designer
MUFG Investor Services - Main
- Provided an ongoing design consultancy relevant to the maintenance and upgrading of internal design systems and the implementation of new financial products and services.
- Rebuilt the company-wide legacy Sketch-based design system in Figma for efficiency in discussion and upkeep with the development team and wider stakeholders.
- Integrated a new design system into Storybook for better visibility with the development team.
Design Lead
StoryFire
- Created a new functionality to improve the communication and interaction features within an engaged and growing online community.
- Designed a new "Critic" functionality that rewarded power users to approve new members based on proposed content.
- Implemented the foundations to allow users to earn and trade "Blaze," a new platform cryptocurrency rewarded through gamification structures.
Design Lead
Arthrolense
- Collaborated with the game engine developers to provide precision 3D assets that were used to align and prepare bones for surgery.
- Designed the UI and UX for the accompanying native app used to schedule surgeries and maintain surgery notes.
- Cooperated closely with development teams across interactive 3D and native mobile to ensure the implementation of a cohesive design language.
Creative Director
Nomadic Tribe
- Developed a living brand and a style guide that is coherent and influenced by the subject matter.
- Designed user-centric experience design across user journeys, user profiles, and mapping.
- Designed the UX and UI platform across the web and app.
Education
Bachelor of Arts Degree in Illustration and Graphic Design
University of Salford - Manchester, England
Skills
Tools
Figma, Cinema 4D, Adobe Creative Suite, Unreal Engine, InVision Studio, InVision, Zeplin, Sketch, Photoshop CC, After Effects CC, Premiere Pro CC, Adobe Premiere Pro, Blender, GitHub, AI Tools, Maya, Adobe, DaVinci, Nuke Studio
Platforms
WordPress, iOS, Android, Adobe Suite, Mobile, Web, Apple, Citrix
Industry Expertise
Healthcare, Travel & Leisure, Entertainment & Leisure, Creative Tech, Music, Augmented Reality (AR) Design, Casinos & Gaming
Other
Unity3D, Rapid Prototyping, Fintech, Design Leadership, Native Mobile Apps, App Design, App UI, User Interface (UI), Prototyping, Gaming, User Experience (UX), Chatbots, Voice UI Design, App UX, Mobile UI Design, Mobile UX Design, Personas, User Personas, User Flows, Wireframing, Branding, 3D Modeling, UI Design, Interaction Design (IxD), UX Design, Creative Direction, Unity, Game Design, Art Direction, Augmented Reality (AR), 3D, Product Design, Virtual Reality (VR), 3D Design, Immersive Experiences, Artificial Intelligence (AI), Design Systems, Proof of Concept (POC), Responsive Web Design (RWD), User Journeys, Game UI Design, Mobile Game Design, Web App Design, eCommerce Design, Marketplace Design, Web Design, Landing Page Design, Landing Pages, Video Processing, 3D Animation, Video Editing, Product Videos, Infographics, Content Creation, Graphic Design, Social Media, Graphics, B2B, SaaS, Business to Business (B2B), SaaS Design, Game Building, MVP Design, iOS App Design, iOS UI Design, Complex Application User Interfaces (UI), Data Visualization, Design Reviews, UX Audits, User Journey Maps, User Stories, Generative Artificial Intelligence (GenAI), Interactive Prototypes, Product Discovery, Gamification, Digital Product Design, Motion & Animation Design, Illustration, User Testing, Near-field Communication (NFC), Onboarding, Online Banking, 3D CAD, 3D Art, Agile UX, Dashboards
Experience
- UI Design - 20 years
- UX Design - 20 years
- Immersive Experiences - 10 years
- Game UI Design - 10 years
- Unity - 10 years
- Unreal Engine - 10 years
- Augmented Reality (AR) Design - 5 years
- Virtual Reality (VR) - 5 years
Tools
- Unreal Engine
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