Martina Sartor, Designer in London, United Kingdom
Martina Sartor

Designer in London, United Kingdom

Member since November 2, 2017
Martina has over ten years of expertise in the design industry, focusing on user experience, human-computer interaction, and user interface design. She specializes in creating digital products from seed ideas to launch and has worked with dozens of clients and agencies worldwide, from small startups to large enterprises. She has experience managing complex projects while also leading small design teams. Martina also teaches product design classes and mentors UX/UI design students.
Martina is now available for hire

Portfolio

Digital Design

Employment

  • Product Designer | Senior UX/UI Designer | Design Director

    2017 - PRESENT
    Martina Sartor, Ltd.
    • Created a 360 VR experience (GamCare) to help teens deal with gaming addiction.
    • Built a web app platform to connect scientists and share scientific research at ASAP Science and Michael J Fox Foundation.
    • Created a new digital catalogue and material for Mastercard Academy for MasterCard.
    • Strategized, planned, and delivered a comprehensive iOS app based on CBT for Quit Smoking Product (NDA) Digital Transformation.
    • Linked digital and physical products with an innovative CBT app for XLS Nudge Digital Transformation.
    • Designed a language learning app (GoAL) in partnership with Arsenal and Manchester City Football Club.
    • Designed the UX and UI for multiple web portals and iOS and Android app for HSBC Private Banking.
    • Planned the interactive experience 22 Bishopsgate for one of the newest buildings in London.
    • Created and researched an interactive user journey for Capital One.
    • Designed UX and UI for a pitch for Mercedes Benz's in-car AI tool.
    Technologies: Principle, Sketch, InVision, Adobe Creative Suite, Figma, Miro, Notion, Mac OS, iOS, Android, Microsoft Office
  • Lead Product Designer (UX/UI)

    2021 - 2021
    Synthtic for GamCare
    • Planned, designed, and managed the launch of GamWorld.
    • Ideated the product—an online 360 game experience set in the future.
    • Contributed to the design of the product with a strong gamification element, enabling the users to learn about gambling problems and gambling addiction and find the help needed for themselves or family and friends.
    Technologies: Adobe, Figma, Miro, Notion, 360Vista

Education

  • Certificate in Graphic and Digital Design
    2008 - 2011
    Polytechnic University of Turin - Turin, Italy
  • Diploma in Web and Software Development
    2005 - 2008
    Technical Institute C. Olivetti - Ivrea, Italy

Certifications

  • HCI - Human-Computer Interaction
    MARCH 2021 - PRESENT
    Georgia Institute of Technology
  • iOS App Development with Swift
    JULY 2017 - PRESENT
    London App Brewery

Experience

Tools

Location

London, United Kingdom

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