Adrian Gasinski, Developer in Warsaw, Poland
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Adrian Gasinski

Bio

Adrian is a C++ engineer specializing in 3D math, geometric modeling, real-time physics simulation, and collision detection. He earned an M.Sc.Eng. in computer science, specializing in the design of CAD/CAM systems. For over eight years, he's prototyped and developed core tech for Havok, a leading provider of game solutions. He's touched on cloud solutions at Google and researched into methods and the feel of interactions in VR at Leap Motion.

Portfolio

Dry Cactus
C#, Unity, Physics, 3D, Optimization, Geometry, Numerical Methods, Game Physics...
Leap Motion
Unreal Engine, Unity, C#, C++, Mathematics, Simulations, Computational Geometry...
Google
Google App Engine, JavaScript, Python, Google Compute Engine (GCE)

Experience

  • C++ - 15 years
  • 3D Math - 15 years
  • Game Development - 15 years
  • Computational Geometry - 10 years
  • Unity - 10 years
  • C# - 10 years
  • Physics Simulations - 10 years
  • Numerical Methods - 5 years

Preferred Environment

C#, Unity, Visual Studio

The most amazing...

...work I've built was a continuous physics framework with predictive collision detection, localized motion constraint solving, and a redesigned runtime database.