Hire Freelance HTC Vive Developers
Jason RT Bond
Jason has over a decade of experience in video games, virtual/augmented reality and 3D assets. He is an expert in the Unity Engine and can work with a wide variety of platforms (web, mobile, PC/Mac, game consoles). He prefers a multi-disciplinary approach—having a background in both game design and coding, as well as experience in audiovisual content creation pipelines.
Show MoreRichard Terrell
Rick is an entrepreneurial leader with a background in gaming and immersive technologies. Rick has experience leading and developing defense simulations, video games, and theme park attractions in larger corporate environments and is always interested in new industries. Over the last several years, Rick's also worked in startups as a leader and primary technologist—covering code, architecture, design, and maintenance.
Show MorePatrick Ryan
Patrick is a Unity developer with six years of experience in the engine. Over those six years, he has gained extensive knowledge of the various systems within Unity including Mechanism (Animator), physics, particles, and third-party integration. On top of these systems, Patrick has a good understanding of how the editor/engine itself works and has developed engine tools to allow for better and more seamless development.
Show MoreGoran Lalić
Goran was a hobbyist indie game developer on the side for a decade and liked it so much that he pursued a career in it. From junior member of a startup to chief architect in a large company, Goran has a variety of experience in game and web development. He is comfortable at all stages of development (design, implementation, optimization, and integration of cutting edge advanced graphics) and a variety of platforms (2D/3D, desktop, web, mobile).
Show MoreAdrien Jacquin
Adrien is a software engineer specialized in virtual reality. He is a passionate developer ready to solve problems and overcome every challenge. He has experience in different environments, from Airbus and medtech startups to a cancer research lab. His strength is being adaptable to any setting while listening closely to the client's needs to fulfill them efficiently.
Show MoreAdrian Gasinski
Adrian is a C++ engineer specializing in 3D math, geometric modeling, real-time physics simulation, and collision detection. He earned an M.Sc.Eng. in computer science, specializing in the design of CAD/CAM systems. For over eight years, he's prototyped and developed core tech for Havok, a leading provider of game solutions. He's touched on cloud solutions at Google and researched into methods and the feel of interactions in VR at Leap Motion.
Show MoreFrancois-Xavier Inglese
FX is a senior 3D software developer with a Ph.D. in computer science and 15+ years of experience building interactive applications, including car simulations, video games, and VR experiences. He specializes in Unreal Engine 4 and 5 using Blueprint and C++. FX has mastered Unreal Engine's assets, including replication, UI, behavior trees, profiling, materials, animation blueprints, Control Rig, the Niagara visual effects system, and the Gameplay Ability System (GAS).
Show MoreDumitru Sisianu
Dumitru is a dedicated VR engineer with five years of experience in the game development industry. H worked with a range of platforms, including Android, iOS, Windows, Oculus Rift and Quest, HTC Vive, HoloLens, and Magic Leap, building a variety of prototypes as well as full-fledged games from scratch. He is particularly passionate about gameplay mechanics in VR and has recently led the development of a VR football game with interactive multiplayer gameplay.
Show MoreNikita Tishkin
Nikita is a developer specializing in game development and AR and VR. He has over seven years of experience in C# and Unity 3D and holds a bachelor's degree in applied mathematics, cybernetics, and programming. He is an expert in mobile, PC, and VR platforms and is captivated by interesting projects. Nikita is keen on generative and digital art with sound analysis and visual effects.
Show MoreVineet Nalawade
Vineet is a seasoned engine developer with 7+ years of experience, specializing in Unity and Unreal Engine. He has led teams in various augmented reality (AR), virtual reality (VR), and WebGL projects, successfully creating applications for iPhone, Android, Meta Quest, and Microsoft HoloLens 2. Passionate about merging tech with real-world impact, Vineet is eager to embrace new challenges, working hand-in-hand with clients to innovate with purpose.
Show MoreIbraheem saleh
Ibraheem is a passionate developer with a keen acumen for learning who solves unique and engaging tech problems, making great projects come to life. He has developed an escape room in a bus, a VR roller coaster, and an AR presentation tool for auto shows, just to name a few. He has proven experience in everything from programming languages and environments, mechatronics, computer animation, VFX, and CAD modeling to CFD and FEA analysis and even some welding and fabrication.
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