Francois-Xavier Inglese, Developer in Wavre, Belgium
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Francois-Xavier Inglese

Bio

FX is a senior 3D software developer with a Ph.D. in computer science and 15+ years of experience building interactive applications, including car simulations, video games, and VR experiences. He specializes in Unreal Engine 4 and 5 using Blueprint and C++. FX has mastered Unreal Engine's assets, including replication, UI, behavior trees, profiling, materials, animation blueprints, Control Rig, the Niagara visual effects system, and the Gameplay Ability System (GAS).

Portfolio

Impact Reality
Unreal Engine 4, C++, Virtual Reality (VR), Android, Optimization...
Haute Ecole Albert Jacquard
Unreal Engine 5, C++, Blueprints Visual Scripting, University Teaching...
Fishing Cactus
Unreal Engine 5, 3D Games, C++, Blueprint

Experience

  • Windows - 20 years
  • C++ - 10 years
  • Gameplay Development - 10 years
  • Virtual Reality (VR) - 10 years
  • Unreal Engine - 7 years
  • Blueprint - 6 years
  • Augmented Reality (AR) - 3 years
  • Multiplayer - 2 years

Preferred Environment

Windows, Unreal Engine, Virtual Reality (VR), C++, Blueprint, Blueprints Visual Scripting

The most amazing...

...VR experience I've developed is a training simulation that adapts its scenario to a cloud DB, reducing new Scenario development time from 3 months to 2 weeks.