James Patrick Norberto Jr., Project Manager in Saitama, Saitama Prefecture, Japan
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James Patrick Norberto Jr.

Verified Expert  in Project Management

Bio

James is a process-oriented, strategic, growth-driven leader with over 11 years of experience executing product roadmaps to build, launch, and monetize mobile and web apps, back-end systems, and digital platforms. He is a highly adaptive, creative problem solver. James specializes in bridging stakeholder and technical team visions to create user value.

Project Highlights

IGT iLottery Platform Release
Managed app redesign and cloud system migration from on premise for the world's largest lottery tech provider.
Speed Learning English Digital Subscription App Ecosystem
Headed multiple customer journeys across four customer-facing mobile apps, a robust B2B/B2C web app built on a customer CRM/CMS integrated with Stripe payment processing.
Speed Learning English Mobile App
Oversaw the release of the first iOS and Android mobile application.

Expertise

  • Cross-functional Team Leadership
  • Feature Backlog Prioritization
  • Jira
  • Mentorship & Coaching
  • Product Roadmaps
  • Product Vision
  • Software Release Management
  • Stakeholder Management

Work Experience

Product Lead

2022 - 2023
IGT
  • Aligned multiple teams to meet IGT's core product release deadline, representing $2 billion in total contract value.
  • Headed a cross-functional scrum with over 20 members. Approved roadmaps for the product owner and project manager.
  • Defined and prioritized requirements, approved tickets, and reported timelines and dependencies.
  • Created wireframes and mockups to accelerate stakeholder approvals and development velocity.
  • Approved mobile, web, and CRM platform designs based on feature rates and business needs.

Founder

2020 - 2022
Uchu Dev
  • Ran design sprints with founders to affordably validate features and deprecate failed assumptions.
  • Vetted hypotheses via prototypes to expedite MVP releases and gather data and user feedback.
  • Mentored junior designers, providing hands-on experience working with clients and engineers.

Lead Product Manager

2016 - 2020
Espritline
  • Headed four customer-facing mobile apps, one web app, and a custom back-end CRM/CMS platform.
  • Expanded monthly subscriptions from zero to $12 million in annual recurring revenue (ARR), improving the primary metric of customer lifetime value (LTV) exceeding customer acquisition cost (CAC).
  • Decreased churn to achieve over 60,000 active users through feature and user experience optimizations, leading to a more than 50% increase in LTV.
  • Managed a new department, defining roles and workflows while reporting budget and return on investment (ROI).

Project Manager

2013 - 2016
ESPRIT
  • Implemented agile workflows to accelerate the firm's mobile app release by six months, saving $500,000.
  • Led digital transformation, stringently negotiating daily priorities while maintaining future initiatives.
  • Reduced software fees by 20% from external vendors and negotiated IP rights at a 60% reduction compared to the initial price.
  • Designed a custom CMS and CRM platform. Integrated Stripe payments and a legacy customer database.

Project History

IGT iLottery Platform Release

Managed app redesign and cloud system migration from on premise for the world's largest lottery tech provider.

I oversaw over 20 cross-functional engineers, testers, designers, project managers, product owners, and director-level stakeholders to ensure the timely release of IGT's international iLottery SaaS platform offer.

Speed Learning English Digital Subscription App Ecosystem

Headed multiple customer journeys across four customer-facing mobile apps, a robust B2B/B2C web app built on a customer CRM/CMS integrated with Stripe payment processing.

I aligned six internal marketing teams, multiple customer service teams, external vendors, and the executive board to grow digital subscriptions from zero to $12 million in ARR. Additionally, I reduced customer acquisition cost (CAC) and software delivery costs while increasing feature delivery impact and velocity.

Speed Learning English Mobile App

Oversaw the release of the first iOS and Android mobile application.

I managed external software vendor delivery and design teams while aligning internal stakeholders to launch and market digital value-added as a service. I grew the user base to over 60,000 weekly active users and increased LTV by more than 50%.

Education

2009 - 2013

Bachelor's Degree in Economics

Western Connecticut State University - Danbury, Connecticut, USA

Certifications

JANUARY 2020 - PRESENT

JLPT N3

Japanese Educational Exchanges and Services

Skills

Tools

Jira, Slack, Figma, Trello, Basecamp

Paradigms

Agile, Mobile App Design, Scrum, User Testing, Kanban, UX Design, Waterfall Delivery

Other

Product Vision, Product Growth, IT Projects, Roadmaps, Web App Design, Stakeholder Management, User Flows, User Retention, Lifetime Value (LTV), ROI, Product Roadmaps, Feature Roadmaps, Feature Planning, Feature Analysis, Backlog Grooming, Lean UX, User Interface (UI), User Experience (UX), Remote Work, IT Service Delivery, Contract Negotiation, Business Requirements, User Requirements, System Requirements, Mobile App Development, Web App Development, Release Management, Mobile App Testing, Customer Success, Customer Acquisition, Customer Journeys, Negotiation, Business Process Management (BPM), UI Design, UX Research, Competitive Analysis, Sales, Product Design, QA Testing, Microsoft 365, Key Performance Indicators (KPIs), User Engagement, Customer Retention, Cross-functional Team Leadership, Business to Consumer (B2C), Remote Team Leadership, Mentorship & Coaching, Software Release Management, Feature Backlog Prioritization, International Business, Research, Japanese, Documentation, Contract Review, Business Process Analysis, Business Development, Digital Transformation, Business to Business (B2B), Microsoft Teams, Request for Proposal (RFP)

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