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Guilherme Ricardo Bova

Guilherme Ricardo Bova

Designer
São Paulo - State of São Paulo, Brazil
Member since May 17, 2017
Guilherme has a degree in graphic design and specializations in design thinking, business design, project management, workshop facilitation, and user experience. He's had the pleasure of working with various clients across Brazil and Australia such as Intel, Panasonic, Bayer, Johnson & Johnson, and the Blue Man Group.
Guilherme is now available for hire
Portfolio
Employment
  • Design Consultant
    2016 - PRESENT
    Monstra | Design Agency
    • Helped implement design thinking at the core of their business and routine.
    • Facilitated the workshop both for Monstra's team and also for their clients.
    • Led the creative direction for their most important clients and ongoing work.
    • Helped them train and hire new designers to the team.
    • Led the design of their first startup initiative, called GoJam.
    Technologies: Adobe CC, Trello, Workshops, Design Thinking, Service Design
  • Creative Director
    2014 - 2015
    ED Interactive
    • Managed and mentored a small team of designers.
    • Oversaw all of the design productions: banners, campaigns, email designs, Facebook, social apps, games, mobile applications, mobile sites, prototypes, and websites.
    • Led and managed the quality, execution, and delivery of all work within the team.
    • Took responsibility for the ongoing development of design guidelines, templates, best practices, quality, and workflow.
    • Worked closely with and provided design support for all departments: clients services, experience, marketing, mobile, product, project management, sales, social, strategy, and technology.
    • Pitched projects to clients.
    • Planned digital strategies from start to finish.
    Technologies: Jira, Photoshop, Axure, Illustrator
Other Experience
  • What Game UX Can Teach Us About Product Design (Publication)
    As several successful big brand products have demonstrated, designers can leverage game design concepts by adopting a game designer’s mindset to design better, more engaging products.
Education
  • Tertiary degree in Graphic Design
    2003 - 2005
    Universidade Anhembi Morumbi - São Paulo, Brazil
Experience
  • UI Design10 years
  • Art Direction10 years
  • Illustration8 years
  • Planning5 years
  • Branding5 years
  • UX Design4 years
  • Prototyping4 years
  • Research4 years
São Paulo - State of São Paulo, Brazil
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