Miha Rinne, Designer in Tampere, Finland
Miha is available for hire
Hire Miha

Miha Rinne

Bio

Miha is a senior game developer, art director, 3D modeler/technical artist, 2D/3D animator, blueprint programmer, and game designer with three decades of experience in creating game art, 3D and traditional animations, and managing teams with clients such as Housemarque, Rovio, and Maze Theory. His broad skill sets and extensive experience give Miha the perspective to analyze the project's needs and implement them with solutions that best fit the available schedules, tools, and resources.

Portfolio

Experience

  • Autodesk Maya - 20 years
  • Photoshop CC - 20 years
  • Game Design - 20 years
  • 3D Character Animation - 20 years
  • 3D Modeling - 20 years
  • Rigging - 20 years
  • Unity - 7 years
  • Unreal Engine - 6 years

Tools

  • Autodesk Maya
  • Photoshop CC
  • Unreal Engine