Hire Freelance Digital Artists
Shivram Mahendran
Shivram is an award-winning product, visual, and experience designer with a background in business. His interests nudge towards building products for fintech and next-gen technologies like augmented, virtual, and mixed reality. Shivram has worked with companies like HP, UPDESK, Aputure, Versace Home, Borosil, and Dan Lok Media. He excels at breaking down business problems and crafting user-centered product solutions.
Show MoreFelipe Villarreal
Felipe is driven by his passion for making. As a creative consultant, he supports purpose-driven businesses by designing experiences that enhance people's lives. With 16 years in the creative innovation industry, he uses a combination of effective strategy, human-centered design, and strong relationships to build brands and bring products to market. Felipe offers expertise in digital product design, UI/UX, service design, visual design, and creative mentorship to software and design businesses.
Show MoreSerhii Varanytsia
Serhii is a lead designer with 7+ years of experience in digital product design, including experience setting up a design office in a company from scratch, conducting design sprints and discovery phases on multiple products from various domains, doing research, IA, visual design, and usability testing. Throughout his career, Serhii has contributed to projects relating to healthcare, HR and recruitment, retail, real estate, education, NFTs, and many more industries.
Show MoreMaurício Tonon
Mauricio is a lead designer, art director, and 3D artist based in Barcelona. With 10+ years of experience, he's collaborated with some of the best design and advertising companies, including JWT, Huge inc., Fjord, and YML, and helped clients like Coca-Cola, Forbes, Fiat, and Colgate achieve their potential through design, motion, and interaction. Mauricio's been a judge for three years in a row in one of the world's biggest digital award ceremonies and teaches and mentors designers.
Show MoreBraian Roberts
Braian is a UX/UI designer with a background in art direction, illustration, and motion graphics and 10+ years of professional experience. He has worked in ticketing and streaming platforms as well as eCommerce sites and mobile apps for dating, medicine, security, and gaming. Braian helps companies achieve their goals through flexibility in the UX/UI process and a user-centered design approach.
Show MoreClaran Van Zijl
Claran has 15+ years of experience in creative design and eCommerce. She specialized in consulting, user experience strategy, content strategy, and brand experience. She's self-driven and motivated to use her collaborative and problem-solving skills to design products and customer experiences that match the business and users' needs. She's worked for Coca-Cola and has done end-to-end design, from concept and UX strategy to usability testing, visual design, and prototyping.
Show MoreCasey Weeks
Casey has led his own design studio for over 15 years, specializing in UI/UX and graphic design. Through experience, he has learned that success hinges on the speed of testing and adaptation. Many former collaborators fondly remember their time working with Casey, and he equally cherished those experiences. Additionally, Casey has over 10 years of experience designing and programming indie games, having released over 20 titles, some of which have been nominated as festival finalists.
Show MoreMario Rocchi
Mario is a passionate product designer who enjoys creating digital experiences that help people. With more than six years of experience, Mario has had the privilege of working on amazing projects with great clients from all over the world—building products that are functional, beautiful, and easy to use.
Show MorePatty Castaneda
Patty is a nomadic UI/UX designer who codes a bit and gravitates toward creative strategy, branding, front-end coding, AB testing, and illustration. She's worked with companies such as Kissmetrics, Dice, Roc Nation, and more. Patty designs for user needs and is fond of JTBD for user research and atomic design for iterative prototyping. She believes that people don't want to buy a quarter-inch drill. They want a quarter-inch hole (TL).
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