Nina Klymenko, Designer in Berlin, Germany
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Nina Klymenko

Verified Expert  in Design

Designer

Location
Berlin, Germany
Toptal Member Since
April 29, 2021

Nina spent the last 15 years working in the creative and IT industry. As a UI/UX designer, she's delivered numerous products, such as mobile apps, SaaS, and websites in the healthcare, blockchain, productivity, and AI domains. She led a team of full-time designers for four years that delivered more than a hundred projects and managed an international development team for a client. Nina's experience and background are very diverse and include design, technical, and business skills.

Portfolio

Work Experience

Head of Design

2021 - 2023
Reach Platform
  • I managed a product design team that was working on dApps written in Reach, such as Humble DEX, Alloy Platform, and a Reach Cloud development tool.
  • Developed and successfully implemented efficient product design workflows, developed and maintained three design systems for our products, and created a user testing pool for UX research that was regularly conveyed.
  • I hired designers, built the design process from scratch, and kept delivering product updates maintaining high usability standards. Our System Usability Scale score for Humble is 84 (anything above 60 is considered high).
Technologies: Figma, Adobe, Mobile UX Design, Mobile UI Design, User Journeys, Visual Design, UI Components, User Personas, UX Documentation, Mockups, Style Guides, User Flows, Business to Business to Consumer (B2B2C), B2B2C, Branding, Documentation, APIs, Mobile App Design, Feature Prioritization, UX Wireframes, Layout Design, Product Roadmaps, Websites, Customer Journeys, Interactive Prototypes, B2B, Data Visualization, Prototyping, Non-fungible Tokens (NFT), Product Strategy, Customer Analysis, High-fidelity Mockups

Design Lead, UI/UX Designer

2017 - 2021
BozkaDesign
  • Founded and ran a UX design studio that created B2C and B2B products for companies worldwide and managed the implementation of designed solutions.
  • Oversaw strategic planning, project management, and the development of design processes.
  • Managed a team of six full-time designers and a few part-time employees. Handled their mentorship and assessment of the quality of their work.
  • Served as UX designer, working on projects hands-on.
Technologies: Sketch, Adobe Experience Design (XD), Figma, InVision, Zeplin, Miro, App Design, SaaS, User Research, User Testing, Product Design, Responsive Design, Design Systems, Component Libraries, Ideation, Web App UI, Responsive UI, Mobile UX Design, Mobile UI Design, User Journeys, Visual Design, UI Components, User Personas, UX Documentation, Mockups, Style Guides, User Flows, B2B2C, Business to Business to Consumer (B2B2C), Branding, Documentation, APIs, Responsive Web Design (RWD), Mobile App Design, Feature Prioritization, UX Wireframes, Layout Design, Product Roadmaps, Websites, Customer Journeys, Interactive Prototypes, Artificial Intelligence (AI), B2B, Data Visualization, Prototyping, Product Strategy, Customer Analysis, High-fidelity Mockups

UI/UX Designer, Product Manager

2017 - 2017
East Coast Product
  • Designed the public-facing and administrative sides for an educational portal that included a network of educational organizations in Boston, Massachusetts.
  • Conducted two series of user research that included user interviews, user testing, and data analysis.
  • Managed the development process with a multinational team and communication with the client.
Technologies: Sketch, InVision, Jira, Component Libraries, Ideation, Web App UI, Responsive UI, Mobile UI Design, Visual Design, UI Components, User Personas, UX Documentation, Mockups, User Flows, Business to Business to Consumer (B2B2C), B2B2C, Mobile App Design, Feature Prioritization, UX Wireframes, Layout Design, Websites, Interactive Prototypes, B2B, Data Visualization, Prototyping, High-fidelity Mockups

UI/UX Designer

2016 - 2017
Plumchoice
  • Designed an online marketplace platform for B2B clients of the company.
  • Redesigned a number of internal SaaS products for technical and customer support teams to increase their productivity.
  • Conducted on-site user research that enabled me to identify the UX issues with tools used by agents.
Technologies: Sketch, InVision, Balsamiq, Component Libraries, Ideation, Web App UI, Responsive UI, Visual Design, UI Components, User Personas, Mockups, User Flows, Mobile App Design, UX Wireframes, Layout Design, Interactive Prototypes, Prototyping, High-fidelity Mockups

Game UI Designer

2015 - 2016
Playmatics
  • Created the UI for "serious" (educational, environmental, etc.) games.
  • Developed low- and high-fidelity prototypes for games for desktops and tablets.
  • Designed many games including a training Sono anatomy game for medical students, a historical game for state museums in the US, and a behavior-changing game for quitting smoking.
Technologies: Adobe Photoshop, Adobe Illustrator, Component Libraries, Ideation, Web App UI, Responsive UI, Visual Design, Mockups, User Flows, UX Wireframes, Layout Design, Prototyping

Artist/Animator

2011 - 2014
Mediatek
  • Developed art and animations for casual games.
  • Assisted in the development of game projects both as a part of a team of artists and as a solo game artist at Mediatek.
  • Created the UI for casual games.
Technologies: Flash, Adobe Illustrator, Adobe Photoshop, Ideation, Web App UI, Visual Design, Mockups, User Flows, Layout Design

Designer

2007 - 2011
Freelance
  • Guided numerous companies from a variety of countries.
  • Delivered brand identity designs, marketing materials, illustrations, web pages, and games.
  • Created notable works, including a design for a social space game for the Space Institute, branding for a math modeling software developed at MIT, and the package design for candies that were imported to three different counties.
Technologies: Adobe Illustrator, Adobe Photoshop, Ideation, Web App UI, Visual Design, Mockups, User Flows, Layout Design

Web Designer Intern

2006 - 2007
Web Studio Vistrel
  • Designed web pages for small and medium businesses based in Ukraine with the guidance of her mentor.
  • Created work in Photoshop as nothing better was available at that time.
  • Prepared mock-ups for the implementation, cutting out, and organizing assets for further development.
Technologies: Adobe Photoshop, Ideation, Web App UI, Visual Design, Mockups, User Flows, Layout Design
2013 - 2015

Associate Degree in Games/Computer Simulation

Bunker Hill Community College - Boston, Massachusetts, USA

2008 - 2011

Ph.D. in Physics

B.Verkin Institute for Low Temperature Physics and Engineering - Kharkiv, Ukraine

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