Lead iOS Engineer
1993 - PRESENTStand Alone, Inc.- Built and maintained the first and most popular crosswords app in the store, with over 3 million downloads.
- Managed the relationship with Apple's App Store team to get Crosswords into the store on day 1.
- Maintained Crosswords through 10 iOS versions.
- Released Crosswords as the Apple & Starbuck's app of the week in 2012.
- Oversaw a transition from Objective-C to Swift as our primary iOS language.
- Developed numerous internal tools and libraries to assist in iOS development.
Technologies: REST, JavaScript, Xcode, Objective-C, Swift, iOSSenior iOS Developer
2020 - 2021Strongest.com- Designed and built a detailed CrossFit application for the iPhone and Apple Watch using SwiftUI, Core Data, Combine, and numerous other Apple and third-party technologies.
- Built out a flexible data model to encompass the breadth of CrossFit exercise programs and workouts.
- Implemented a detailed phone and watch UI that allows an athlete to easily monitor their workout and keep them motivated and informed.
Technologies: SwiftUI, Core Data, Swift, Intercom API, Mixpanel API, iOS, Networking, WatchOS UISenior iOS Developer
2018 - 2020Nomadic Tribe- Built out the Nomadic Tribe mobile application, designing much of the app's architecture and implementation.
- Created a flexible and lightweight internal networking stack using protocols for easy extension.
- Designed an application architecture with minimal reliance on outside code, enabling short build times and fast iteration (all dependencies were managed using the Swift Package Manager).
Technologies: UIKit, Git, Bitbucket, Jira, Xcode, Swift, iOSiOS Developer Volunteer
2016 - 20175calls.org- Designed and developed the 5calls app iPad interface.
- Redesigned the iPhone UI for use on larger screens.
- Coded and built out the entire iPad interface.
Technologies: Swift, Xcode, iPad, iOSiOS Contract Developer
2015 - 2016PG&E/Leviathan- Built an iPad app to showcase PG&E's Zero-Net-Energy house.
- Architected and coded the iPad app, integrating augmented reality, location-awareness, and 3D imaging components.
- Implemented a pre-ARKit Augmented Reality experience using the iPad as a virtual window.
Technologies: Bluetooth, Xcode, Augmented Reality (AR), Swift, iOSiOS Contract Developer
2010 - 2016Salesforce- Built the first mass-deployed iPad marketing tool at Zimmer (at the time of its release, it was the largest deployed iPad app in the world).
- Designed and coded Salesforce's initial REST toolkit for implementing iOS apps based on their platform.
- Built The Home Depot's paint color simulation tool, Color My World, a tap app in the App Store.
- Created the Monsanto Seedsman Digital Sales Assistant iPad app.
- Developed the Allergan, Kimberly Clark, Abbot Vascular, and Diageo DSA iPad apps.
Technologies: iPhone, iPad, Salesforce, REST, Objective-C, iOSiOS Contract Developer
2011 - 2015Roger Ebert- Built Roger's iOS Great Movies app.
Technologies: Objective-C, Xcode, iOSiOS Contract Developer
2013 - 2014LaPresse- Built the crosswords playing component for the LaPresse newspaper app.
- Converted our existing Crosswords app into an embeddable library.
- Worked with the LaPresse team to embed the crossword functionality into their existing app.
Technologies: Objective-C, iPhone, iPad, iOSiOS & Palm OS Contract Developer
2002 - 2013Handmark- Built Handmark's Express software client for both Palm and iOS.
- Owned the development of one of the keynote iPhone apps (Handmark was brought on stage for the initial iPhone SDK introduction for this app).
- Built up the Palm client as the initial client for Handmark's Express news service.
- Transitioned the client to iOS after the release of the iPhone.
- Oversaw Palm and iOS development until Handmark's acquisition by Sprint in 2013.
Technologies: XML, Xcode, C++, Objective-C, Palm OS, iOSiOS Contract Developer
2010 - 2012Apple, Inc.- Architected and coded a discussion board component for Apple's internal Apple Store sales tool, Retail Me.
- Took existing designs and translated them into working application features.
Technologies: iPad, Objective-C, iOS, Xcode