Hayk Galstyan, Software Developer in Yerevan, Armenia
Hayk Galstyan

Software Developer in Yerevan, Armenia

Member since July 21, 2017
Since 2006, Hayk's been working as a full-stack developer with a myriad of tech and languages. Currently, his forte is HTML5 Canvas for front-end wizardry and Node.js for back-end magic. He also has a creative background—an appreciation for design which allows him to execute layouts down to the pixel. Hayk's also worked as a senior QA engineer which helps him think about testing as a fundamental part of the development process.
Hayk is now available for hire

Portfolio

Experience

Location

Yerevan, Armenia

Availability

Part-time

Preferred Environment

Tmux, Cmder, Git, Visual Studio Code, Linux, Windows

The most amazing...

...project I've worked on is an HTML5 Canvas-based proprietary rendering engine for displaying student scheduled paths across several years.

Employment

  • Member of Technical Staff

    2019 - PRESENT
    VMware
    • Developed the vRealize Operations Cloud.
    Technologies: Node.js, Java, Ext JS, JavaScript
  • Senior Full-stack Developer

    2011 - 2019
    Tumo Center for Creative Technologies
    • Developed a proprietary HTML5 Canvas rendering engine for student schedules.
    • Created an unattended NW.js application to display workshop schedules on a large display that ran continuously for months on end.
    • Built Node.js module with C++ to stream skeleton data from Microsoft Xbox 360 Kinect devices.
    • Spearheaded beginner programming workshops and assisted advanced level programming workshops for teenagers.
    • Produced web development and programming learning content for teenagers.
    Technologies: Yii 2, PHP 5, JavaScript, NW.js, MongoDB, Polymer, PHP, Kubernetes, Docker, Hapi.js, Express.js, Node.js, HTML5 Canvas, Vuetify, Vue
  • Web Developer | Production Assistant

    2009 - 2011
    Brandwidth
    • Built custom Flash and HTML microsites for Citroën UK—notably for a GQ concept and an Orla Kiely designed DS3.
    • Created Facebook tabs and applications for managing promotional materials for Citroën UK.
    • Produced extensive technical briefs for local outsourced developers.
    • Liaised between Citroën UK and third party advertising partners and developers.
    Technologies: PHP 5, HTML5 Canvas, Facebook, ActionScript 3, JavaScript, PHP
  • Web Developer

    2009 - 2009
    CNRS: LATMOS (Service d'Aéronomie)
    • Built micro-applications with PHP to expose scientific data via a lightweight API.
    • Developed JavaScript-based dynamically generated microsites for various scientific projects.
    • Maintained existing microsites built by previous developers.
    Technologies: JavaScript, PHP
  • Senior QA (Games) Tester

    2006 - 2007
    SEGA of Europe
    • Wrote concise and instructive defect reports for various games for developers from the USA to Australia.
    • Assisted language and standards testing teams with reproducing and documenting defects.
    • Proofread and edited game manuals which had to adhere to strict standards set by Nintendo, Sony, and Microsoft.
    Technologies: Mantis Bug Tracker

Experience

Skills

  • Languages

    JavaScript 5, JavaScript 6, JavaScript, PHP 5, PHP, ActionScript 3, Java
  • Frameworks

    PixiJS, Hapi.js, Express.js, Yii 2, Vuetify, Ext JS
  • Libraries/APIs

    HTML5 Canvas, Vue, Node.js, NW.js, WebGL, Socket.IO, Vue 2, Cmder, Polymer
  • Tools

    Docker Compose, Mocha, Git, PhpStorm, Blender, Photoshop CC, Flash, Google Sheets, Tmux, Mantis Bug Tracker, Adobe Illustrator
  • Platforms

    Kubernetes, Docker, WordPress, Linux, Windows, Visual Studio Code, Raspberry Pi
  • Storage

    MySQL, MongoDB
  • Other

    Containerization, Quality Assurance (QA), Facebook

Education

  • 2:1 Bachelor of Science Degree with Honors in Computer Science with Games Technology
    2004 - 2008
    City University - London, UK

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