Hayk Galstyan, Software Developer in Yerevan, Armenia
Hayk Galstyan

Software Developer in Yerevan, Armenia

Member since July 21, 2017
Since 2006, Hayk's been working as a full-stack developer with a myriad of tech and languages. Currently, his forte is HTML5 Canvas for front-end wizardry and Node.js for back-end magic. He also has a creative background—an appreciation for design which allows him to execute layouts down to the pixel. Hayk's also worked as a senior QA engineer which helps him think about testing as a fundamental part of the development process.
Hayk is now available for hire




Yerevan, Armenia



Preferred Environment

Tmux, Cmder, Git, Visual Studio Code, Linux, Windows

The most amazing...

...project I've worked on is an HTML5 Canvas-based proprietary rendering engine for displaying student scheduled paths across several years.


  • Member of Technical Staff

    2019 - PRESENT
    • Developed the vRealize Operations Cloud.
    Technologies: Node.js, Java, Ext JS, JavaScript
  • Senior Full-stack Developer

    2011 - 2019
    Tumo Center for Creative Technologies
    • Developed a proprietary HTML5 Canvas rendering engine for student schedules.
    • Created an unattended NW.js application to display workshop schedules on a large display that ran continuously for months on end.
    • Built Node.js module with C++ to stream skeleton data from Microsoft Xbox 360 Kinect devices.
    • Spearheaded beginner programming workshops and assisted advanced level programming workshops for teenagers.
    • Produced web development and programming learning content for teenagers.
    Technologies: Yii 2, PHP 5, JavaScript, NW.js, MongoDB, Polymer, PHP, Kubernetes, Docker, Hapi.js, Express.js, Node.js, HTML5 Canvas, Vuetify, Vue
  • Web Developer | Production Assistant

    2009 - 2011
    • Built custom Flash and HTML microsites for Citroën UK—notably for a GQ concept and an Orla Kiely designed DS3.
    • Created Facebook tabs and applications for managing promotional materials for Citroën UK.
    • Produced extensive technical briefs for local outsourced developers.
    • Liaised between Citroën UK and third party advertising partners and developers.
    Technologies: PHP 5, HTML5 Canvas, Facebook, ActionScript 3, JavaScript, PHP
  • Web Developer

    2009 - 2009
    CNRS: LATMOS (Service d'Aéronomie)
    • Built micro-applications with PHP to expose scientific data via a lightweight API.
    • Developed JavaScript-based dynamically generated microsites for various scientific projects.
    • Maintained existing microsites built by previous developers.
    Technologies: JavaScript, PHP
  • Senior QA (Games) Tester

    2006 - 2007
    SEGA of Europe
    • Wrote concise and instructive defect reports for various games for developers from the USA to Australia.
    • Assisted language and standards testing teams with reproducing and documenting defects.
    • Proofread and edited game manuals which had to adhere to strict standards set by Nintendo, Sony, and Microsoft.
    Technologies: Mantis Bug Tracker



  • Languages

    JavaScript 5, JavaScript 6, JavaScript, PHP 5, PHP, ActionScript 3, Java
  • Frameworks

    PixiJS, Hapi.js, Express.js, Yii 2, Vuetify, Ext JS
  • Libraries/APIs

    HTML5 Canvas, Vue, Node.js, NW.js, WebGL, Socket.IO, Vue 2, Cmder, Polymer
  • Tools

    Docker Compose, Mocha, Git, PhpStorm, Blender, Photoshop CC, Flash, Google Sheets, Tmux, Mantis Bug Tracker, Adobe Illustrator
  • Platforms

    Kubernetes, Docker, WordPress, Linux, Windows, Visual Studio Code, Raspberry Pi
  • Storage

    MySQL, MongoDB
  • Other

    Containerization, Quality Assurance (QA), Facebook


  • 2:1 Bachelor of Science Degree with Honors in Computer Science with Games Technology
    2004 - 2008
    City University - London, UK

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