Owner
2022 - PRESENTSpatium Interactive- Created Arhay, a darkish 3D steampunk puzzle game that I'm planning to release on Steam in 2024.
- Developed an entity-framework-inspired SQLite ORM and DB repository manager for Unity:.
- Delivered 3D solutions to clients in the areas of engineering, medicine, and architecture.
Technologies: Unity3D, C#.NET, SQLiteUnity Developer for a Game Application
2021 - 2021Bunch Studios Inc.- Developed Flappy Lives - a multiplayer version of the classic Flappy Bird mobile game, as a part of the Bunch party app - group video chat app for multiplayer games with more than a million downloads on Google Play and App Store.
- Worked on:. • Google Play: https://play.google.com/store/apps/details?id=live.bunch.group.video.chat.party.games&hl=en_US&gl=US. • App Store: https://apps.apple.com/us/app/bunch-group-video-chat-games/id1294869021.
- Worked on the implementation of various game mechanics and features.
Technologies: Unity3D, Unity, C#, Photon Unity Networking (PUN), Figma, Networking, Game Development, Mobile Game Development, RPC, PhotonASP.NET MVC Web Developer
2020 - 2021Unicom Communications- Developed a web app for "2Imprezs Interreg north sea region". EU founded a project for a client that had the purpose of raising awareness of CO2 and electricity consumption of schools around Europe as well as showing their reduction over time.
- Developed an app in ASP.NET Core MVC, adjusted provided JavaScript template on the front end. The production version of the app: https://energychallenges.eu/.
- Configured the Windows VPS (IIS, firewall, SQL Server DB, SSL certificate, and domain name) needed for successful deployment and hosting of the app.
- Worked on Excel data import logic, integration with Google Maps API, and set up user roles on the back end.
Technologies: ASP.NET MVC, C#, APIs, CSS3, Bitbucket, Deployment, Git, HTMLUnity and Web Developer
2020 - 2021Unicom Communications- Developed a mobile chat app in Unity, using the WebRTC plugin/SDK, SQLite (for local caching), and built a custom .NET Core-based web API in the background as the back-end support.
- Created a web portal as well (.NET Core MVC web application), with an admin dashboard, for managing users and medical data. The purpose of the chat app was to connect the doctors in the UK with their patients that have cystic fibrosis.
- Manually configured windows VPS used for hosting purposes of the .NET part of the project, configured SMTP server, set up TURN server (for WebRTC), and handled the deployment process.
Technologies: APIs, Unity3D, .NET Core, WebRTC, SQLite, SQL Server 2017, C#, HTML, CSS, JavaScript, Web Hosting, DeploymentFull-stack .NET Developer
2018 - 2021KING ICT- Worked on enterprise information system in a team consisting of developers, business analysts, testers, and data analysts.
- Mentored new developers and wrote project documentation.
- Contributed to the plan for refactoring the system parts and in various development-related analyses for new features.
Technologies: JavaScript, CSS, HTML, Windows Services, Web Forms, React, AngularJS, .NET Core, ASP.NET MVC, C#Unity Developer
2017 - 2020Unicom Communications- Developed a complete demo mobile Android app inside Unity for children that suffer from cystic fibrosis. The app was used for a showcase as a part of the CF presentation at Onorach, UK.
- Developed an app in Unity that allows OCR using the device's camera.
- Built a web app in .NET Core 3.0, ASP.NET MVC, that keeps track of the schools' electricity and gas consumption as a part of an EU-funded project.
- Created a small app that suggests to the user the most suitable optical fiber cable—based on their input—both web (HTML, CSS, JavaStick) and mobile version (Unity); Optoscribe.com/optofigurator.
Technologies: SQLite, Visual Studio, C#, UnityUnity Developer
2018 - 2019Elektro Biro- Developed a framework for creating 3D power station simulations inside Unity.
- Analyzed the business side of the domain with Elektro Biro's engineers.
- Attended client meetings and held educational workshops for use case scenarios.
- Scripted the first-person character controller, different camera behaviors and effects, custom triggers, and animations; also created many different UI elements, layouts, and scene animations.
Technologies: SQLite, Visual Studio, C#, UnityUnity Developer
2017 - 2017Figurama- Developed a tool that allows artists to make 3D comics and stories inside Unity.
- Tracked and fixed bugs and improved existing features.
- Participated in meetings for improvements and code refactoring.
- Wrote numerous editor extensions that facilitated the process of creating 3D stories.
Technologies: SQLite, Visual Studio, C#, UnityUnity Developer
2016 - 2017Machina- Worked on implementing new features and fixing bugs for Bite and Blob, a 2D puzzle platformer for PCs, as a part of a small indie team that was under Machina's game dev incubation umbrella.
- Was involved in inventing and adjusting game mechanics.
- Implemented character controllers, manager scripts, simple animations, UI management, and scripting.
Technologies: Visual Studio, C#, Unity