Jonas Beduschi, Developer in Nuremberg, Bavaria, Germany
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Jonas Beduschi

Verified Expert  in Engineering

Game Developer

Nuremberg, Bavaria, Germany
Toptal Member Since
August 31, 2021

Jonas is a game developer by trade and education. He developed educational and serious games for universities and companies and many personal side projects. He has experience in every game production area, and his main focuses are design and programming. Experienced in Unity, Jonas has a strong interest in in-game AI, neural networks, and unit testing.



Preferred Environment

Windows, Unity, C#, Visual Studio

The most amazing...

...moment I've had in my previous job is surprising my coworker by making the WebGL game smaller than he thought possible with each iteration.

Work Experience

Game Developer

2021 - PRESENT
  • Rebuilt an old game project in Unity according to the client’s needs and specifications.
  • Added communication with the server for analytics and integration purposes.
  • Polished the Unity WebGL for performance and small size.
Technologies: Unity, C#, 3D Modeling, Game Design

Game Developer

2018 - 2020
VG Educacional
  • Analyzed the requirements and designed games that fit the teaching subject and target audience.
  • Designed games to be accessible and with a low barrier of entry to a wide variety of student players.
  • Polished for performance and small size for WebGL while deploying for all major browsers running on Windows, macOS, Android, and iOS.
Technologies: C#, Unity, WebGL, 2D Games

Cursiva (2017) is an interactive story that mixes challenges, a funny narrative and a world filled with surprises. The game aims to encourage children's reading habits, creativity and logic.

Cursiva is an educational narrative game for Brazilian children aged 5+, helping them learn English. It was made during college as an extra project along with two other students.

WebGL Educational Games
These are some educational games I designed and developed for universities; targeting browsers, the implementation required them to be lightweight, fast, and compatible with different platforms.
2014 - 2017

Bachelor's Degree in Game Design

Anhembi Morumbi University - São Paulo, Brazil




Visual Studio, Photoshop CC, Blender




Unity, Unity3D, Unity2D


Object-oriented Programming (OOP)




Game Development, Game Programming, Video Gaming, Game Design, 3D Modeling, Level Design, Autodesk Maya, 2D Games, 2D

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