Nadav Sheffer, Developer in Tel Aviv-Yafo, Israel
Nadav is available for hire
Hire Nadav

Nadav Sheffer

Verified Expert  in Engineering

Game Developer

Location
Tel Aviv-Yafo, Israel
Toptal Member Since
October 5, 2020

Nadav is an experienced game developer with expertise in Unity, Godot, 3D, and 2D animation. He is also right at home with Python, C#, and JavaScript. Nadav graduated with a BFA in screen-based arts and has worked as a lead Unity developer on an AR multiplayer escape room experience. He is currently focusing on designing interactive experiences from mobile games and ads to large AAA projects.

Portfolio

Freelance
Godot, GDScript, Blender
AR-51
Unity Networking & LAN, Virtual Reality (VR), Augmented Reality (AR), HoloLens...
EVO
Python, C#, Firebase, React, Node.js, JavaScript, Unity

Experience

Availability

Part-time

Preferred Environment

C#, Visual Studio Code (VS Code), Node.js, Python, Godot, Unity, Windows, Git

The most amazing...

...project I developed was an escape room multiplayer AR experience using Unity and Microsoft HoloLens.

Work Experience

Game Developer

2020 - 2020
Freelance
  • Developed a hyper-casual side-scrolling mobile game using the Godot game engine. The player controls a swinging super hero that rescues hostages and jumps between rooftops.
  • Designed the first several levels manually and created a level generation system that automatically creates more levels with increased difficulty as the player progresses.
  • Integrated 3D characters and assets, including animations into the engine.
  • Integrated the game into a proprietary system by the client for game delivery and discovery.
Technologies: Godot, GDScript, Blender

Lead Unity Developer

2019 - 2020
AR-51
  • Developed a multiplayer AR escape room experience for Microsoft HoloLens devices.
  • Created unique game experiences using a custom in-house full body motion tracking system.
  • Built a local multiplayer infrastructure for AR experiences using Unity and the Mirror-Networking plugin.
  • Integrated custom 3D assets to Unity and taught our 3D artists how to use the Unity engine.
Technologies: Unity Networking & LAN, Virtual Reality (VR), Augmented Reality (AR), HoloLens, Unity

Senior Developer

2018 - 2019
EVO
  • Assisted on the build of infrastructure for automated testing for video games and interactive apps using reinforcement learning (AI).
  • Created a Unity plugin that integrates an existing project with our testing system. The plugin outputs state data about the game during runtime and receives input commands from a Python testing server.
  • Created a web interface for client project testing management using React and Firebase.
Technologies: Python, C#, Firebase, React, Node.js, JavaScript, Unity

Software Developer

2014 - 2016
Ericsson
  • Worked on a video streaming infrastructure as part of a dedicated customer solutions team.
  • Organized a collection of separate Python scripts into a robust framework used for research.
  • Acted as database administrator for our use of an uncommon in-memory database: SolidDB.
  • Created a POC for a unique video recording ad solution using Node.js.
  • Created a web-based QA assignment viewer using Python and Flask.
Technologies: Databases, Video Streaming, Node.js, SQL, Python

Tap Tap Shoot

A cowboy-themed strategy-rhythm game where players must be wary of their remaining ammunition and that of their opponents. I co-designed the game and worked as a developer on the multiplayer aspects, which allowed players on two different phones to play against one another. Developed in Unity with networking using UNet.

Beetle Ball

https://nice-shot.itch.io/beetle-ball
A prototype for a physics-based puzzle platformer game created in two days for the Mix and Game Jam (2019) hosted on Itch.io. I was the lead developer and worked on the controls, physics, and integration of the art assets.

Covid 2020 Olympics

https://nice-shot.itch.io/covid-2020-olympics
A short collection of WarioWare-style microgames themed around an Olympics competition where the goal is the spread of the Corona virus.
Created in a week as part of the 151'st Weekly Game Jam on Itch.io. Developed using the Godot game engine. All code, animations, and sounds were created by me.
2015 - 2019

Bachelor of Fine Arts Degree in Animation and Screen-based Arts

Bezalel Academy of Arts and Design - Jerusalem, Israel

Languages

Python, C#, JavaScript, SQL

Frameworks

Unity, Unity3D, Unity2D

Platforms

Windows, Godot, Visual Studio Code (VS Code), Firebase

Other

Filmmaking, Game Development, Animation, Character Animation, 3D, Game Design, Sound Design, Design, Augmented Reality (AR), Virtual Reality (VR), Unity Networking & LAN, Video Streaming, GDScript

Libraries/APIs

Node.js, React

Tools

Git, GitHub, HoloLens, Blender

Storage

Databases

Collaboration That Works

How to Work with Toptal

Toptal matches you directly with global industry experts from our network in hours—not weeks or months.

1

Share your needs

Discuss your requirements and refine your scope in a call with a Toptal domain expert.
2

Choose your talent

Get a short list of expertly matched talent within 24 hours to review, interview, and choose from.
3

Start your risk-free talent trial

Work with your chosen talent on a trial basis for up to two weeks. Pay only if you decide to hire them.

Top talent is in high demand.

Start hiring