Hire Freelance Adobe Air Developers and Engineers
Jamie McDaniel
Jamie is an iOS developer working with Xcode, Swift, Objective-C, UIKit, and Core Data on a daily basis. He stays up to date on best practices that are being adopted by the iOS community and implements them into his work. Jamie strives to provide an excellent user experience through a clean, maintainable code.
Show MoreSaverio Trioni
Saverio is an expert software engineer with in-depth expertise in Ruby, Python, JavaScript, and major frameworks. He focuses on architecture, code quality, and good practices with knowledge in the finance, healthcare, and travel industries. He is not afraid to get his hands dirty, with his interventions resulting in a stronger, more stable, and enjoyable codebase. Saverio has built and led teams, mentored engineers, and designed tools that increase performance while reducing costs.
Show MoreStojan Ilic
Stojan is a JavaScript developer with over 15 years of experience in IT development. Back when Flash was popular, he worked for over a decade as a full-time ActionScript developer as well. He has a solid grip on the history of computer technology as well as a sharp eye on present and future trends.
Show MoreArtin Daniel Hariri
Daniel is a mobile developer with more than five years of experience—specializing in iOS development in Swift. He's been working freelance since 2015. Now, he's looking to work with a company with a young and open team and a flat hierarchy. Daniel likes to present his own ideas and work in a collaborative way in order to get the most out of his skills.
Show MoreMateusz Wojczal
Mateusz has been a full-stack web developer and DevOps engineer since 2005. Starting as an ActionScript expert, he gained commercial experience throughout his career coding in PHP, JavaScript, Node.js, and other older technologies before finally choosing TypeScript as a versatile language. From the beginning, Mateusz was associated with creating desktop applications and websites based on web technologies, as well as small and large-format multimedia and interactive exhibitions.
Show MoreKristian Arlt
Kristian is a software engineer and tech enthusiast, starting back in 2001 as a designer and moving on to coding, becoming a UX expert along the way. He's a full-stack developer with work experience ranging from startups, creative agencies, and heavy data analytical corporations to investment banking. He's an easygoing team player who enjoys a challenge.
Show MoreMarcelo Ferreiro
Marcelo has been working in game development since 2009 and his expertise encompasses mobile game development, Unity3D/Unity, and Starling. Much of Marcelo's experience comes from working with Jam City, a leader in the game industry. At Jam City, Marcelo worked as a senior lead engineer and director of engineering and oversaw/contributed to the release and maintenance of several hit games including Panda Pop, Snoopy Pop, Juice Jam, Sugar Smash, and Family Guy: Another Freakin' Mobile Game.
Show MoreSerhan Buyukiscan
Serhan is a full-stack developer with a decade of experience as an in-demand freelancer. His specialties are developing WordPress themes and plugins for websites and hybrid mobile applications using Ionic Framework with Angular and a custom PHP-based API. Serhan has focused on developing marketing-oriented web and mobile platforms for popular brands such as Red Bull and for major advertising agencies such as Geometry Global and Havas.
Show MoreFrancois-Xavier Inglese
FX is a senior 3D software developer with a Ph.D. in computer science and 15+ years of experience building interactive applications, including car simulations, video games, and VR experiences. He specializes in Unreal Engine 4 and 5 using Blueprint and C++. FX has mastered Unreal Engine's assets, including replication, UI, behavior trees, profiling, materials, animation blueprints, Control Rig, the Niagara visual effects system, and the Gameplay Ability System (GAS).
Show MoreAli Bati
Ali is an expert game developer with over 12 years of experience in programming and game design. He co-founded a large game development community and managed the complete release cycle and operations for several award-winning mobile F2P games, such as Almost a Hero. This game has 10+ million players worldwide, was featured by Apple and Google Play numerous times, and reached a 4.8 rating. He is an expert with Unity and loves to balance complex systems and systems design.
Show MoreStefan Ginev
Stefan is an accomplished and flexible developer who can easily switch between vastly different sets of technologies. During his 13-year career, this helped him learn to quickly adapt to new frameworks, tool sets, and languages while delivering professional quality products. He is a stickler for good UX, so expect beauty, performance, and functionality. His work is reliable, robust, and original. Stefan's current stack of choice is MERN.
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