Ali Bati, Developer in Barcelona, Spain
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Ali Bati

Verified Expert  in Engineering

Game Developer

Location
Barcelona, Spain
Toptal Member Since
December 13, 2021

Ali is an expert game developer with over 12 years of experience in programming and game design. He co-founded a large game development community and managed the complete release cycle and operations for several award-winning mobile F2P games, such as Almost a Hero. This game has 10+ million players worldwide, was featured by Apple and Google Play numerous times, and reached a 4.8 rating. He is an expert with Unity and loves to balance complex systems and systems design.

Portfolio

Mobeus Industries, INC.
Unity, Visual Effects (VFX), Shaders, C++, JavaScript, WebGL, Unity Shaders...
Cortopia
C#, Unity, Shaders, Virtual Reality (VR), Oculus, Unity Shaders, Unity3D, Jira...
Bee Square Games
C#, Unity, Mobile Game Design, Game Development, Game Design, Windows...

Experience

Availability

Part-time

Preferred Environment

Unity, Windows, Slack, Visual Studio, Jira, Trello

The most amazing...

...game I've developed is an F2P mobile game called Almost a Hero. It won many awards and became a financial success.

Work Experience

Senior Unity Consultant

2022 - PRESENT
Mobeus Industries, INC.
  • Spearheaded a team of Unity engineers as a senior creative engineer, leveraging Unity and C# expertise to develop a cutting-edge communication app for Windows and Mac.
  • Engineered several apps enriched with AI and XR capabilities, including advanced face and hand tracking for seamless interaction within a 3D virtual environment.
  • Cooperated closely with executive leadership and project sponsors to gather insights and requirements, ensuring the project's success was aligned with organizational objectives.
  • Collaborated with major clients, including Accenture, KPMG, Disney, and Verizon, to understand their unique requirements and tailor solutions that met or exceeded expectations.
  • Extended the project's reach by implementing Unity with JavaScript and WebAssembly, enabling the creation of WebGL apps that brought the immersive experience to a broader audience on the web.
Technologies: Unity, Visual Effects (VFX), Shaders, C++, JavaScript, WebGL, Unity Shaders, Unity3D, Jira, C#, Software Development, Windows, Figma, Unity3D Native Plugin Interface

Unity Consultant

2022 - 2022
Cortopia
  • Developed multiple proofs of concepts on VR to help define the company's next project.
  • Completed several prototypes that are bug-free, fun, engaging, and somewhat polished.
  • Collaborated with other game designers to develop their concepts and even pitched some ideas of my own.
Technologies: C#, Unity, Shaders, Virtual Reality (VR), Oculus, Unity Shaders, Unity3D, Jira, Software Development, Windows

Lead Game Designer

2015 - 2021
Bee Square Games
  • Assisted in the full cycle development of several successful mobile F2P game projects.
  • Led both the design and programming teams.
  • Designed and programmed over 20 mobile game prototypes.
Technologies: C#, Unity, Mobile Game Design, Game Development, Game Design, Windows, Mobile Game Development, Mobile Game UX, Software Development, Git, Visual Studio, Jira, Unity3D, Unity Shaders, Shaders, Visual Effects (VFX), Adobe Experience Design (XD), Photoshop CS6, Unity2D, 2D Games, Unity3D Native Plugin Interface

Independent Game Developer

2011 - 2015
Independent Game Developer
  • Developed several Flash games as an independent game developer and sponsored them to various game portals. One of them, All That Matters, was sponsored by Kongregate and was played more than 40 million times over the web.
  • Consulted many game studios for game design and programming.
  • Co-founded the biggest game development community in Turkey.
Technologies: Adobe Flash, AS3, Unity, C#, Game Development, Game Design, Windows, Mobile Game Development, Mobile Game UX, Software Development, Git, Visual Studio, Jira, Unity3D, Unity Shaders, Shaders, Visual Effects (VFX), Adobe Experience Design (XD), Photoshop CS6, Inkscape, Unity2D, 2D Games

Almost a Hero

https://almostahero.com/
Almost a Hero is an award-winning mobile F2P idle game with 10+ million players worldwide. Featured by Apple and Google Play many times, it reached a 4.8 rating from players. I served as the product owner, lead designer, and programmer. Additionally, I designed and developed over 20+ significant updates during its lifetime.

Battleborn Tap

A tie-in mobile game for Battleborn, developed for Gearbox. Received 4.4+ rating from stores. Developed in less than five months from start to finish. I was the only designer and programmer on the project.

Min!

A simple puzzle game that I designed and developed using Unity and C#. It was a side project that I've worked on over the span of eight weekends. Although the game didn't become a huge success as it was never advertised, it was highly praised by players.

Languages

C#, AS3, C++, JavaScript

Frameworks

Unity, Unity3D, Unity2D

Tools

Git, Photoshop CS6, Inkscape, Adobe Experience Design (XD), Adobe Flash, Adobe AIR, Visual Studio, Jira, Trello, Figma, Blender

Paradigms

Mobile Game Design

Platforms

Windows, Oculus

Other

Software Development, Game Design, Game Development, Mobile Game Development, 2D Games, Mobile Game UX, Production, Visual Effects (VFX), Unity3D Native Plugin Interface, Unity Shaders, Shaders, Virtual Reality (VR), 3D, Plugins, Extensions

Libraries/APIs

WebGL, Starling

2006 - 2010

Bachelor's Degree in Control and Automation Engineering

Istanbul Technical University - Istanbul, Turkey

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