Mengyuan Tu, Designer in Seattle, WA, United States
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Mengyuan Tu

Verified Expert  in Design

Bio

Mengyuan (M.Y.) is a product designer who thrives in fast-paced and collaborative environments. She has experience working with big corporations, startups, and consulting companies. She has led design for virtual event startup Run The World, launched a zero-to-one product in the wellness space for a smart display at Google, designed online learning experiences for students and enterprises at Udacity, and created social gaming experiences across PC, mobile, and TV at Microsoft Xbox.

Portfolio

Work Experience

Senior Interaction Designer

2021 - PRESENT
IDEO
  • Designed immersive digital experiences, created new retail concepts, and built new product categories for various clients.
  • Created positive impact and delivered scalable and feasible solutions for several world-leading brands through human-centric design.
  • Facilitated various engagement sessions with teams of user researchers, industry experts, designers, and client members, both online and offline.
Technologies: Adobe After Effects, Figma, Midjourney, Webflow

Product Management and Design Lead

2020 - 2021
Run The World
  • Designed and managed the whole host experience from onboarding to event creation.
  • Owned end-to-end product development processes such as goal setting, research, design, development, and QA.
  • Managed user research and UX copy process for remote teams.
Technologies: Figma, Webflow, Adobe After Effects, Product Design, UX Design, UI Design, User Flows, UX Wireframes, Interactive Prototypes, Design Strategy, UX Research

Interaction Designer

2018 - 2020
Google
  • Designed Google Nest Hub 2 for sleep tracking and sleep coaching from 0-1 as a lead designer with four teams from Google Health, Google Home, Google Assistant, and Google Fit.
  • Launched Google Currents, a brand new employee engagement and knowledge-sharing platform as part of Google Workspace.
  • Did several 20% projects with Verily, Google Kernal Program and Health R&I on medical devices and open source apps.
Technologies: Sketch, Adobe After Effects, Figma

Product Designer

2017 - 2018
Udacity
  • Designed a series of web and mobile tools to make Udacity a platform at scale.
  • Conducted end-to-end processes from user research, interaction, and visual design to prototyping for customer-facing products and internal tools to enhance the online learning experience.
  • Defined, designed, and documented new UI components for Udacity's design system with design system engineers and designers.
Technologies: Sketch, Adobe After Effects

Designer

2014 - 2017
Microsoft
  • Designed social gaming experience for Xbox Live across mobile, PC, and console platforms; obtained seven design patents.
  • Led several core-released projects on enhancing multiplayer gaming and content consumption to increase revenue.
  • Partnered closely with cross-functional team members such as designers, researchers, product managers, and developers at all process stages.
Technologies: Adobe Illustrator
2012 - 2013

Master's Degree in Engineering Design and Innovation

Northwestern University - Evanston, IL

2008 - 2012

Bachelor's Degree in Industrial Engineering

Tsignhua University - Beijing, China

Tools

Figma, Adobe Illustrator, Sketch, Adobe Photoshop, Adobe After Effects

Platforms

Webflow

Industry Expertise

Health & Wellness, Events, Education

Other

UX Design, Interaction Design (IxD), Design Systems, User Research, Human-computer Interaction (HCI), Smart Display, Google Assistant, Gaming, TV, Social, Enterprise, Material Design, Branding, Product Design, User Experience (UX), UI Design, User Flows, UX Wireframes, Interactive Prototypes, Design Strategy, UX Research, Midjourney

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