Sammy van Dijken, Designer in The Hague, Netherlands
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Sammy van Dijken

Verified Expert  in Design

Bio

Sammy is a visual artist and graphic designer; turning ideas and concepts into marketable designs is what he does best. He has devoted the last few years to gaining as much professional experience as possible and becoming an expert in his field. Sammy has served clients ranging from smaller companies to international market leaders such as Vodafone. Designing for him is a profession as well as an obsession, and going the extra mile to get projects done is never an issue.

Portfolio

Work Experience

3D Modeler

2021 - PRESENT
Binkies
  • Helped model the Apple iPhone 14 releases within 48 hours after Apple's official unveiling.
  • Made custom maps by adding 3D product details using Adobe Photoshop.
  • Created 3D modeling of a wide variety of products using 3ds Max and Blender along with image references.
Technologies: 3D Modeling, Blender, 3ds Max, Animation, 3D Design, 3D Product Modeling, Presentations, Low-poly Modeling

Independent Contractor

2017 - PRESENT
Cromo
  • Provided a music festival attended by 4,000 with visual loops.
  • Created Vodafone 1-min internal infographic from brief to delivery in three days.
  • Performed a 586-day consecutive daily social media marketing campaign executed on five different social platforms.
Technologies: 3D Design, 3D Art, 3D Animation, 3D Rendering, 3D Product Modeling, 3D Design, 2D Animation, Adobe, Adobe After Effects Design, Adobe Illustrator, Adobe Photoshop, Adobe Premiere Pro, Animation, 3D Modeling, Concepting, Communication, Creative Problem Solving, Writing & Editing, Maxon Cinema 4D, Motion Design, Motion Graphics, Graphic Design, Octane Rendering, Presentations, After Effects CC, Video Editing, Cinema 4D, Advertising, Social Media, Low-poly Modeling

3D Modeler

2015 - 2015
Mirage 3D
  • Worked on the multi-award winning documentary “Mars 1001”.
  • Created highly realistic 3D modeling, texturing, and rendering of spacecraft technology based on photo references.
  • Illustrated and animated heads-up display interface layouts to be used as movie props.
Technologies: 3D Modeling, 3D Rendering, Animation, 3D Design, Maxon Cinema 4D, 3D Product Modeling, Cinema 4D, Low-poly Modeling
2012 - 2016

Bachelor’s Degree in Graphic Design/Animation

Grafisch Lyceum Rotterdam - Rotterdam, Netherlands

Tools

Adobe, Maxon Cinema 4D, Blender, Adobe After Effects Design, Adobe Illustrator, Adobe Photoshop, Cinema 4D, After Effects CC, 3ds Max, Adobe Premiere Pro

Industry Expertise

Advertising

Other

3D Animation, 3D Modeling, Communication, Creative Problem Solving, 3D Art, Motion Graphics, Animation, Motion Design, 3D Design, 3D Design, Visual Design, 3D Product Modeling, Low-poly Modeling, Graphic Design, Writing & Editing, 2D Animation, Presentations, Social Media, 3D Rendering, Art Direction, Simulations, World Machine, Concepting, Octane Rendering, Non-fungible Tokens (NFT), Video Editing

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