Tom Koszyk, Designer in Warsaw, Poland
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Tom Koszyk

Verified Expert  in Design

Bio

Tom is a digital product designer with more than 15 years of experience in this field, designing products (strategy, UX, and visuals), facilitating workshops, and leading design teams. He worked with companies of all sizes from various industries and taught design courses, including university courses. Tom believes that great products are not only useful, usable, and desirable, but also meet business requirements. He is a big believer in a process-driven approach to product creation.

Portfolio

Work Experience

Founder | Lead Designer

2015 - PRESENT
Hologram
  • Managed and coordinated the work of a talented team of designers and freelance partners.
  • Ran the most demanding design projects for clients from multiple industries (automotive, fintech, entertainment, and healthcare).
  • Worked with many great clients building amazing apps like Beat Stars (the number one music beats marketplace), Daily Art (a mobile app for art lovers with more than 1 million active users), and Timebook (a time and project management tool for individuals and teams), etc.
  • Taught UX design in multiple courses and at Social Science University in Warsaw, Poland.
  • Gave keynotes at various design meetups and conferences (Dribbble Meetups, Figma Meetups, Design Way Conference, and the Agile Unlocked Conference). My biggest audience was 800 people.
Technologies: UX Strategy, Digital Product Design, UX Design, UI Design, Product Strategy, Design Management, Design Workshops, UX Workshops, Design Systems

Lecturer

2020 - 2022
University of Social Science and Humanities
  • Ran multiple editions of the Digital Product Design and Prototyping Program at SWPS.
  • Taught 60+ master's students from three different groups.
  • Obtained the best rating (4,8) from students in 2021 for my program.
  • Created a personalized teaching program for learning UX/UI design and prototyping.
Technologies: UX Strategy, UX Design, UI Design, Prototyping

Head of Design

2017 - 2022
EL Passion
  • Grew the ELP design team from three to eleven specialists. I also managed the team daily, coached my team members, and helped them grow (both junior and senior members).
  • Established design and management processes for the team's internal affairs and a design process used in all of our design projects.
  • Completed several demanding projects from multiple industries, such as a digital application for managing company finances, a lifestyle web portal (1+ million unique visitors/month), employee engagement software, a digital wallet for managing crypto assets, etc.
  • Design-directed multiple projects delivered by my subordinates and helped with many demanding clients.
Technologies: UX Strategy, Product Strategy, UX Design, UI Design, Branding, Design Management

Senior Web Designer

2015 - 2016
GOG.com
  • Coordinated the development of a GOG commerce platform.
  • Art-directed several in-house ventures: promotional campaigns, own sites, and more.
  • Worked as a part of the web team in Scrum/Agile.
  • Closely cooperated with the web front-end and back-end developers.
  • Worked as a part of a multinational team of more than 90 people.
  • Worked in-house at a startup-like company.
Technologies: Adobe After Effects, InVision, Affinity Designer, Sketch, Adobe Photoshop

Head of Digital Design

2014 - 2015
Mullen LOWE Warsaw
  • Managed and coordinated the work of the digital design team.
  • Worked on many advertising campaigns for the world's top brands including Ballantines, Seat, BNP Paribas, McDonald's, and more.
  • Art-directed the seating online presence in Poland in 2014 and 2015.
  • Designed a mobile application for presenting a banking offer for one of the world's biggest banks.
  • Served as a jury member (design category) at KTR (Advertisements Maker Association) Contest - the biggest Polish creative contest.
Technologies: Microsoft PowerPoint, InVision, Sketch, Adobe Illustrator, Adobe Photoshop

Creative Director

2012 - 2014
HeadsApp
  • Worked as a creative director on many company ventures including my own productions and client work.
  • Realized over 20 complex projects including designs of CRM systems, banking applications, and my own mobile productions.
  • Worked as an art director on Xmas Camera - the app featured by Apple as new and noteworthy in 2013, as well as many blogs like Gizmodo, Redmond Pie, and Engadget.
  • Managed and coordinated the work of many company partners and freelancers.
  • Designed the complex visual identity for HeadsApp.
Technologies: InVision, Sketch, Adobe Illustrator, Adobe Photoshop

Creative Designer

2008 - 2009
Polyester Studio
  • Designed few full-scale corporate identities including logo, promotional materials, and brand books.
  • Won the contest for the "Conscious Parenting" website design.
  • Worked on the art direction for an event organizer company's rebranding.
  • Designed many promotional print materials for one of the most popular Polish clothing companies.
  • Designed a website for one of the most promising young Polish architects.
Technologies: Adobe InDesign, Adobe Illustrator, Adobe Photoshop
2008 - 2012

Bachelor's Degree in Design

Polish-Japanese Academy of Information Technology - Warsaw, Poland

Tools

Adobe Photoshop, Sketch 3, InVision, Figma, Adobe Illustrator, Sketch, Microsoft PowerPoint, Affinity Designer, Adobe After Effects, Apple Keynote, Adobe InDesign

Platforms

OS X, Web, Mobile

Industry Expertise

Music

Other

Mobile Design, iOS UI Design, UI Design, User Experience (UX), Visual Design, Web Design, Logo Design, User Interface (UI), Mobile App Design, Mobile UX, eCommerce Web Design, eCommerce UX, Design, UX Design, Responsive, Design Direction, UX Strategy, Design Consultation, Digital Product Design, Design Management, Prototyping, Workshops, User Flows, Web App Design, Mobile UI Design, Mobile UX Design, eCommerce, Mobile Apps, Icon Design, Lean UX, 2D Games, Game Design, Mobile Game Design, Product Strategy, Branding, Design Workshops, UX Workshops, Design Systems

Experience

  • UI Design - 15 years
  • Digital Product Design - 15 years
  • Prototyping - 12 years
  • UX Design - 12 years
  • Figma - 6 years
  • UX Strategy - 6 years
  • Mobile Design - 5 years
  • Workshops - 4 years

Tools

  • Figma
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