Hire Freelance Mobile Game Designers
Repael Haim Azoulay
Mobile Game Designer, Visual Design, Visual Design Language, UI Branding, Brand Guidelines, Adobe Photoshop, Adobe Illustrator, InVision, Adobe Animate, UI Design, UX Design, Mobile App Design, Mobile UI Design,
Crafting user experiences, designing, branding digital products, and a little coding work, Repael brings a decade of experience spanning industries such as automotive, gaming, medicine, lifestyle, fintech, management tools, and more. Equally capable of leading teams and delivering directly, Repael is versed in UI/UX for mobile apps, tablets, websites, desktop apps, and embedded systems.
Show MorePredrag Markovic
Mobile Game Designer, High-end Retouching, Photoshop CC, Visual Design, Iconography, Branding, Logo Design, Identity, Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Mobile Game UI, UI Design,
Predrag is a multi-disciplinary design specialist with more than 15 years of experience managing the complete design process—from conceptualization to delivery. He's done various design work with companies of all sizes, from small local startups to Fortune 500s, across multiple industries: gaming, entertainment, sports, food, fintech, healthcare, etc. Over the years, Predrag has worked for some of the biggest companies in the US, such as Verizon Media, Yahoo, NCM, and the NFL.
Show MoreTom Koszyk
Mobile Game Designer, Adobe Photoshop, Sketch 3, User Interface (UI), UI Design, iOS UI Design, Web Design, Mobile App Design, User Experience (UX), Visual Design, Responsive, Mobile Design, Logo Design,
Tom is a digital product designer with more than 15 years of experience in this field, designing products (strategy, UX, and visuals), facilitating workshops, and leading design teams. He worked with companies of all sizes from various industries and taught design courses, including university courses. Tom believes that great products are not only useful, usable, and desirable, but also meet business requirements. He is a big believer in a process-driven approach to product creation.
Show MoreCan Yelok
Mobile Game Designer, SaaS, Booking UX, eCommerce UI, Figma, Design Systems, UI Design, Iconography, Product Design, iOS, User Research, User Experience (UX), User Interface (UI),
Can graduated as the highest-ranking student at Yeditepe University with a degree in graphic design. In the 10 years since then, he has gained industry experience working for agencies and Fortune 500 companies such as Unilever, Pepsi, P&G, Nestle, ING Bank, Xbox, Audi, and many more.
Show MoreVolodymyr Deviatkin
Mobile Game Designer, Adobe Photoshop, Sketch, Figma, Principle, iOS, Web, User Interface (UI), Visual Design, Web Design, Mobile UI, Wireframing, Data Visualization,
Since 2012, Volodymyr has been helping startups and IT companies by creating beautiful, human-centered user experiences. He designs products, tools, and services with a select clientele from a wide range of industries like healthcare, education, sport, fashion, among others. He's not the type of designer to rest on his laurels, rather he is always trying to one-up his latest design with his current project.
Show MoreAndrea Zeman
Mobile Game Designer, UX Research, Prototyping, Lean UX, UX Prototyping, MVP Design, Mobile App Design, UX Design, Mobile Design, Dashboard Design, Usability Testing, User Flows, Mobile UX,
Andrea is a UX designer who loves to solve problems and create products. She has 10+ years of professional experience in the digital product space and within that period she led in-house design teams, worked remotely with startups and big corporations, created mobile games played by millions, and mentored junior designers. Andrea is always on the lookout for interesting challenges and collaborations.
Show MoreStefan Pilipovic
Mobile Game Designer, User Flows, UX Flows, Tablet UI, UX Design, Figma, Mobile Web Design, Responsive Web Design (RWD), Motion Graphics, Responsive UI, UX Documentation, Mobile Game Design, Mobile Game UI,
Since 2010, Stefan has been collaborating with people, teams, and businesses to develop design systems, strategies, and processes to deliver more engaging experiences to targeted users. He is currently a lead product designer at a USA-based startup that develops intelligent SaaS products.
Show MoreJean-Francois B.G.
Mobile Game Designer, Axure RP Pro, Android, Web UX, App UX, UX Design, Information Architecture (IA), Wireframing, Usability Testing, Augmented Reality (AR), User Flows, Prototyping,
During the last 15 years, Jean-Francois has helped top entertainment brands like Disney, Marvel, and Warner Bros generate engagement and love around their brands as well as profits through 4.5+ star apps, games, and websites. Unlike most UXers who focus on usability, his experience in the toys and games industry made him see products from a new angle, allowing him to work at the emotional level and create delightful and fun experiences.
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