Ali Bati, Developer in Barcelona, Spain
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Ali Bati

Verified Expert  in Engineering

Bio

Ali is an expert game developer with over 15 years of experience in programming and game design. He co-founded a large game development community and managed the complete release cycle and operations for several award-winning mobile F2P games, such as Almost a Hero. This game has 10+ million players worldwide, was featured by Apple and Google Play numerous times, and reached a 4.8 rating. He is an expert with Unity and loves to balance complex systems and systems design.

Portfolio

Center for Advanced Preparedness and Threat Response Simulation
Unity, APIs, Game Development, 2D Games, Artificial Intelligence (AI), WebGL
Mobeus Industries, INC.
Unity, Visual Effects (VFX), Shaders, C++, JavaScript, WebGL, Unity Shaders...
Cortopia
C#, Unity, Shaders, Virtual Reality (VR), Oculus, Unity Shaders, Unity3D, Jira...

Experience

  • Game Design - 15 years
  • Software Development - 15 years
  • Game Development - 15 years
  • Unity - 10 years
  • C# - 10 years
  • Git - 8 years
  • Mobile Game Design - 7 years
  • Production - 5 years

Availability

Part-time

Preferred Environment

Unity, JetBrains Rider, WebGL, C#, JavaScript, Computer Vision, Artificial Intelligence (AI)

The most amazing...

...project I've worked on is a F2P mobile game called Almost a Hero. It won many awards and became a financial success.

Work Experience

Senior Creative Engineer

2024 - PRESENT
Center for Advanced Preparedness and Threat Response Simulation
  • Developed a highly optimized WebGL game using Unity and C#, ensuring a smooth and engaging user experience.
  • Engineered a flexible, modular architecture that allows extensive customization to meet diverse client needs.
  • Integrated multiplayer functionality, enabling the game to be adapted into a dynamic multiplayer-driven experience.
Technologies: Unity, APIs, Game Development, 2D Games, Artificial Intelligence (AI), WebGL

Senior Unity Consultant

2022 - PRESENT
Mobeus Industries, INC.
  • Spearheaded a team of Unity engineers as a senior creative engineer, leveraging Unity and C# expertise to develop a cutting-edge communication app for Windows and Mac.
  • Engineered several apps enriched with AI and XR capabilities, including advanced face and hand tracking for seamless interaction within a 3D virtual environment.
  • Cooperated closely with executive leadership and project sponsors to gather insights and requirements, ensuring the project's success was aligned with organizational objectives.
  • Collaborated with major clients, including Accenture, KPMG, Disney, and Verizon, to understand their unique requirements and tailor solutions that met or exceeded expectations.
  • Extended the project's reach by implementing Unity with JavaScript and WebAssembly, enabling the creation of WebGL apps that brought the immersive experience to a broader audience on the web.
Technologies: Unity, Visual Effects (VFX), Shaders, C++, JavaScript, WebGL, Unity Shaders, Unity3D, Jira, C#, Software Development, Windows, Figma, Unity3D Native Plugin Interface, 3D, Blender, Plugins, Extensions, User Interface (UI), APIs, Unity Game Assets, Unity Test Framework (UTF)

Unity Consultant

2022 - 2022
Cortopia
  • Developed multiple proofs of concepts on VR to help define the company's next project.
  • Completed several prototypes that are bug-free, fun, engaging, and somewhat polished.
  • Collaborated with other game designers to develop their concepts and even pitched some ideas of my own.
Technologies: C#, Unity, Shaders, Virtual Reality (VR), Oculus, Unity Shaders, Unity3D, Jira, Software Development, Windows, 3D, Blender, Plugins, Extensions, User Interface (UI), APIs, Unity Game Assets, Unity Test Framework (UTF)

Lead Game Designer

2015 - 2021
Bee Square Games
  • Assisted in the full cycle development of several successful mobile F2P game projects.
  • Led both the design and programming teams.
  • Designed and programmed over 20 mobile game prototypes.
Technologies: C#, Unity, Mobile Game Design, Game Development, Game Design, Windows, Mobile Game Development, Mobile Game UX, Software Development, Git, Visual Studio, Jira, Unity3D, Unity Shaders, Shaders, Visual Effects (VFX), Adobe Experience Design (XD), Photoshop CS6, Unity2D, 2D Games, Unity3D Native Plugin Interface, Plugins, Extensions, User Interface (UI), Unity Game Assets, Unity Test Framework (UTF)

Independent Game Developer

2011 - 2015
Independent Game Developer
  • Developed several Flash games as an independent game developer and sponsored them to various game portals. One of them, All That Matters, was sponsored by Kongregate and was played more than 40 million times over the web.
  • Consulted many game studios for game design and programming.
  • Co-founded the biggest game development community in Turkey.
Technologies: Adobe Flash, AS3, Unity, C#, Game Development, Game Design, Windows, Mobile Game Development, Mobile Game UX, Software Development, Git, Visual Studio, Jira, Unity3D, Unity Shaders, Shaders, Visual Effects (VFX), Adobe Experience Design (XD), Photoshop CS6, Inkscape, Unity2D, 2D Games, Extensions, User Interface (UI)

Experience

Almost a Hero

https://almostahero.com/
Almost a Hero is an award-winning mobile F2P idle game with 10+ million players worldwide. Featured by Apple and Google Play many times, it reached a 4.8 rating from players. I served as the product owner, lead designer, and programmer. Additionally, I designed and developed over 20+ significant updates during its lifetime.

Battleborn Tap

A tie-in mobile game for Battleborn, developed for Gearbox. Received 4.4+ rating from stores. Developed in less than five months from start to finish. I was the only designer and programmer on the project.

Min!

A simple puzzle game that I designed and developed using Unity and C#. It was a side project that I've worked on over the span of eight weekends. Although the game didn't become a huge success as it was never advertised, it was highly praised by players.

Education

2006 - 2010

Bachelor's Degree in Control and Automation Engineering

Istanbul Technical University - Istanbul, Turkey

Skills

Libraries/APIs

WebGL, Starling

Tools

Git, Photoshop CS6, Inkscape, Adobe Experience Design (XD), Adobe Flash, Adobe AIR, Visual Studio, Jira, Trello, Figma, Blender, JetBrains Rider

Languages

C#, AS3, C++, JavaScript

Frameworks

Unity, Unity3D, Unity2D, Unity Test Framework (UTF)

Paradigms

Mobile Game Design

Platforms

Windows, Oculus

Other

Software Development, Game Design, Game Development, Mobile Game Development, 2D Games, User Interface (UI), Unity Game Assets, Mobile Game UX, Production, Visual Effects (VFX), Unity3D Native Plugin Interface, APIs, Unity Shaders, Shaders, Virtual Reality (VR), 3D, Plugins, Extensions, Computer Vision, Artificial Intelligence (AI)

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