Hamza Hassene
Verified Expert in Engineering
Virtual Reality Developer
Marrakesh, Marrakesh-Safi, Morocco
Toptal member since October 5, 2022
Hamza Hassene brings over six years of experience in Unity development and five years in the virtual reality industry. He's not just familiar with the tools; he knows how to use them to bring ideas to life. Hamza has managed entire projects on his own, showcasing his capability to handle tasks from start to finish. Additionally, he has led development teams on several medium- to large-scale projects.
Portfolio
Experience
Availability
Preferred Environment
Unity3D, Virtual Reality (VR), C#, Unity, Unreal Engine
The most amazing...
...journey was crafting Ben10 VR, where advanced hand tracking technology immerses players in a superhero world.
Work Experience
Chief Technology Officer
Octav
- Developed "The Land," a blockchain game in an open space in VR using the XR Interaction Toolkit 2.0.
- Guided a six-person team as the project manager for a medical simulation project.
- Submitted two projects to the Meta Oculus store.
- Decreased project development time by 50% during the second quarter of 2022.
Senior Unity Developer for VR Locomotion MVP
Unbox vr LLC
- Led a small development team to create a ground-breaking VR locomotion technology that enables users to walk using their own feet, regardless of scale or boundary limitations.
- Pioneered innovative solutions for VR locomotion, integrating these systems into high-profile projects, including virtual environments of the Friends show apartments and a simulation of the Simpsons world.
- Delivered immersive VR experiences that transformed static environments into fully explorable, user-driven spaces, enhancing user interaction and engagement.
- Managed milestone achievement, ensuring timely delivery of complex features and seamless integration across various VR platforms.
Senior VR Developer
Octav
- Developed a multiplayer VR puzzle escape room using Photon Unity Networking (PUN) and the BNG framework.
- Implemented an optimization system that enables and disables game components based on their distance from all connected players. Helped in improving the project performance by 35%.
- Prototyped the core mechanics and finished "The Curse Of Topaz" project vertical slice within three weeks.
- Created a mobile app game master for a VR project. Provided the game master with full control to manage and monitor the game.
Game Developer
Black House Studio
- Created a real-time mobile poker game for both Android and iOS platforms. Developed the networking structure using Socket.IO.
- Created a real-time chat system that supports voice and video recording using C# and Java.
- Implemented monetization and advertisements on both Android and iOS platforms.
Game Programmer
Crisis
- Developed a WebGL game, which is considered the first game to simulate "capture the flag" competitions.
- Created a networking app from scratch that supported 100 concurrent users, using Socket.IO.
- Developed a set of WebGL games for a gambling platform.
Experience
EmegenciaVR
https://youtu.be/4dc4Ka-hs5wVirtual reality application for stock visualization
https://youtu.be/wBlZ9Dse8C8Educational App
https://curioxr.comRiad VR
https://youtu.be/jnxOvCSg3BUAnimal Kingdom
https://youtu.be/Hp8YLh_hjpQUtilizing mixed reality, the app overlays digital information and animations onto the real world, enabling users to observe and interact with animals in their natural habitats. This app offers insights into various animal behaviors, adaptations, and ecosystems, fostering a deeper appreciation for the beauty and diversity of the natural world.
The Curse of Topaz
https://youtu.be/grq5r-DDL5MBen10 VR
https://youtu.be/putAHK9ZTZ4a game world like never before.
Through the use of Advanced Hand Tracking Technology, players can
experience the game world in a fully immersive first-person
perspective. and seamless. lifelike hand movements and interactions that put them right in the heart of the action.
The Land
The game is built on the blockchain, allowing transactions and asset trading.
FullStars
Education
Engineer's Degree in Software Engineering
National School of Applied Sciences of Marrakech - Marrakech, Morroco
Certifications
VR Specialist
Certiport
Skills
Libraries/APIs
Node.js, Socket.IO
Tools
GitHub, Git, Google Analytics, Jira, Confluence
Languages
C#, JavaScript, Python
Frameworks
Unity3D, Photon Unity Networking (PUN), Unity, Unreal Engine
Platforms
Oculus, SteamVR
Storage
JSON
Paradigms
Agile Software Development, Unit Testing
Other
Networking, Virtual Reality, Optimization, XR Interaction Toolkit, APIs, Gaming, Game Physics, Game Design, Oculus Quest 2, Video Gaming, User Interface (UI), User Experience (UX), Game Development, Augmented Reality (AR), Artificial Intelligence (AI), Image Processing, Prototyping, 3D, Unity Game Assets, Meta Quest, Netcode, Metaverse, Unity Shaders, Unity3D Pathfinding, Remote Config, HTC Vive, Load Balancers, Data Structures, Global Project Management, 3D Lighting, 3D Textures, 3D Animation, Trading, Hand Tracking, Unity3D Native Plugin Interface, 3D Modeling, 3D Texturing, Mixed Reality (MR), Virtual Reality ToolKit (VRTK), Server Optimization, Unity Net Code for Gameobjects, Mesh Optimization
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