Unity Developer2020 - PRESENTAR-Experts
Technologies: Unity, 3D, Augmented Reality (AR), Gamification, Game Design, Code Architecture, Software Development
- Developed complete features that were added to our flagship application.
- Tracked and fixed bugs using Jira as a reporting tool.
- Tested different functionalities of our flagship application.
- Rewrote our existing functionality that was previously flawed or unstable.
- Maintained stability in the application and coherence in the codebase by rewriting older parts of the code.
Revit Developer2019 - 2020The Technical University of Munich
Technologies: C#, PostgreSQL, Autodesk Revit, Software Development
- Developed a Revit plugin that enabled users to set additional preferences to streamline the architecture design process.
- Added a PostgreSQL integration that newly allowed the users to save preferences they have added using the plugin.
- Provided documentation on new and existing code files and functionality to make it easier for newer and existing developers to maintain older functionality and integrate with the project.
Experience Developer2018 - 2019Robusta Studio
Technologies: Unity, C#, Virtual Reality (VR), Gamification, Game Design, Code Architecture, Software Development
- Designed the code architecture for all the business projects we undertook during my stay with the company.
- Developed VR gamification-based projects for multiple business clients.
- Built the initial prototype for the different projects in collaboration with the game design team.
- Spearheaded our journey into multiplayer VR development allowing users on different devices to interact with each other seamlessly.
- Integrated the work of other teams such as 3D art, sound, and UI into the prototypes to iteratively build the finished version of the projects.
- Wrote documentation for all the projects developed both for our reference and to empower clients if they decide to do further work on the project in the future.