Ahmed Shbli, Developer in Dubai, United Arab Emirates
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Ahmed Shbli

Verified Expert  in Engineering

iOS Developer

Dubai, United Arab Emirates

Toptal member since March 26, 2018

Bio

Ahmed is an enthusiastic and passionate software engineer with several years of professional experience developing robust code for mobile apps and video games. He loves to write software that delivers a fluid and seamless customer experience with deliberate attention to detail. Ahmed works closely with artists, graphic designers, and back-end engineers to deliver top-notch, state-of-the-art secure apps with high-speed loading times.

Portfolio

FIGS
Swift, SwiftUI, iOS, Mobile App Design
AuspiceCreative
Swift, Xcode, GitHub, iPhone, WatchOS, Widgets, Mobile App Design
Bunch Studios
NPM, React Native, Unity, Java, Android, Objective-C, Swift, iOS, Xcode...

Experience

Availability

Full-time

Preferred Environment

Xcode, MacOS, Swift, Django

The most amazing...

...thing I’ve done is retrieve—from iOS—health, music, photos, and other user data history and display it in a meaningful way in the KRON app in the App Store.

Work Experience

Senior iOS Developer

2022 - 2023
FIGS
  • Helped architect and develop the FIGS app as the first iOS team member.
  • Implemented product details, image/video carousels, and cart sync logic.
  • Integrated Apple Pay and deep linking and authored unit tests.
  • Enhanced user experience through custom animations.
Technologies: Swift, SwiftUI, iOS, Mobile App Design

Senior iOS Software Engineer

2020 - 2021
AuspiceCreative
  • Displayed multiple data sources in an innovative and distinct arc, including your health data (steps, sleep, calories, and more), calendars, photos, music history, etc.
  • Integrated Apple Music, Spotify, HealthKit, iOS files app, photos, calendars, and other data displayed over the arc.
  • Created an Apple Watch app and iOS widgets summarizing KRON's daily events.
  • Developed and displayed detailed view of health data over bar charts with the option of viewing the data over 24 hours, 30 days, or a year.
  • Automated tests by integrating GitHub Actions together with TestFlight, so there's a streamlined process for testing new features that get directly delivered to the client's iPhone.
Technologies: Swift, Xcode, GitHub, iPhone, WatchOS, Widgets, Mobile App Design

Software Engineer

2020 - 2020
Bunch Studios
  • Created a private npm package that supports adding a React Native component to a view Unity3D.
  • Wrote a Node.js script to automate the addition of a Unity library.
  • Allowed communication between Unity3D and React Native on Android/iOS by leveraging both native code plugins written in Java/iOS.
Technologies: NPM, React Native, Unity, Java, Android, Objective-C, Swift, iOS, Xcode, Mobile App Design

iOS | Swift Engineer

2019 - 2020
Yahoo!
  • Wrote and maintained an augmented reality SDK in Swift for iOS.
  • Enabled users to experience 3D versions of products using augmented reality before deciding to purchase.
  • Developed a feature for users to record videos and pictures of those products and share them via social media.
  • Built a feature where advertisers can upload their 3D products and attributes in the JSON format to customize delivered ads.
Technologies: iOS, Xcode, Swift, Mobile App Design

Software Engineer

2016 - 2018
PCG
  • Developed and launched multiple multiplayer games, focusing on creating engaging and interactive user gaming experiences.
  • Engineered custom tabs and scrolling pages, enhancing the user interface and gameplay navigation.
  • Integrated social media functionalities facilitated user engagement and promoted viral sharing, which significantly increased game downloads and player retention.
  • Implemented TCP communication protocols and REST API integrations, ensuring smooth data exchange and server communication, which improved game performance and reliability.
  • Developed Unity3D plugins for both iOS and Android platforms using Xcode and Android Studio, demonstrating cross-platform development skills.
  • Automated testing processes using Jenkins, which streamlined build and deployment cycles, reduced bugs, and maintained high code quality across updates.
  • Created a level editor tool that allowed game designers to craft and modify game levels efficiently, speeding up the game development cycle and enhancing creative possibilities.
Technologies: iOS, Java, Objective-C, C#, Android, Xcode, Unity, Mobile App Design

Software Engineer

2009 - 2016
Shbli consulting
  • Built several games, including Oraia Rift (Unity3D) and Dewan of Kout (Objective-C and C++).
  • Developed the smart artificial intelligence (AI) for Dewan of Kout.
  • Supported the development of the game Royal Quest using C++.
  • Created an animation editing tool and level editing tools in C++ and Qt SDK.
Technologies: iOS, Unity, Android, Qt Development, Xcode, Mobile App Design

Technical Analyst

2012 - 2013
Zain
  • Spearheaded the development and deployment of the Zain Kuwait website, significantly enhancing the online presence and customer engagement.
  • Implemented and maintained a robust DevOps infrastructure, facilitating streamlined operations and improved deployment efficiency.
  • Managed SharePoint implementations and customizations, optimizing workflow and collaboration tools across the organization.
  • Integrated payment systems and social media platforms, boosting transaction ease and social interaction, which led to increased customer satisfaction and retention.
  • Administered server configurations and security updates, ensuring high availability and data integrity across corporate networks.
Technologies: SQL Server, Linux, SQL, SharePoint Design

SpectreCoin

https://github.com/spectrecoin/spectre
Spectre is a secure proof-of-stake (PoSv3) network capable of anonymous transactions.

ACCOMPLISHMENTS
• Implemented and ported Tor to a Visual Studio compiler.
• Ported QtWebKit to QtWebEngine.
• Implemented continuous integration.
• Ported Autotools to CMake/QMake.
• Provided maintenance and fixed bugs.
• Implemented the 6th block donation (every 6th block reward goes to the development team as a donation).

Oraia Rift

https://www.youtube.com/watch?v=n_5qbST2V90
FEATURES
• Enjoy hours of story-driven gameplay.
• Unleash the devastating abilities in tactical, spell-based combat.
• Travel across Oraia's colossal world and explore ten unique environments.
• Solve a multitude of puzzles.
• Upgrade your hero to become stronger than ever before.
• Full iOS 7 and controller support.

Tower Warriors

https://github.com/shbli/Tower-Warriors
Open Source Multiplayer Game

• Engineered a multiplayer strategy game from the ground up, showcasing my Unity3D and game mechanics design proficiency.
• Implemented real-time multiplayer functionality using Photon Networking, emphasizing my skills in network programming and synchronous gameplay.
• Crafted a robust game architecture that supports seamless gameplay and easy scalability for additional features.
• Demonstrated comprehensive game development skills by managing all aspects of the game's lifecycle, from conceptualization to deployment and community feedback.
• Utilized this project as a platform to mentor aspiring game developers, fostering an understanding of best practices in code quality and game design.

The Royal Quest

https://www.youtube.com/watch?v=g2dYSxfjLMA
Game Engine Development and Full Game Creation in C++

• Spearheaded the development of a custom game engine using Qt, demonstrating foundational knowledge in game systems architecture and performance optimization.
• Designed and implemented a bespoke character animator tool, enabling the creation of intricate animations that brought characters and storylines to life.
• Orchestrated the complete game development lifecycle, from concept and design to coding and deployment, using C++.
• Engineered core game mechanics, physics, and gameplay features, applying advanced C++ programming skills to deliver a robust gaming experience.
• Overcame early career challenges by single-handedly building a game engine and a character animator, laying the groundwork for a comprehensive understanding of game development processes.

AbeyStores

https://apps.apple.com/us/app/abey/id1524821727
A full-stack marketplace that I engineered. It processed over $2 million in transactions, covering both the front end and back end. I then automated payment processing, fund transfers, and affiliate commission distributions.
I also deployed real-time WhatsApp/SMS notifications for each transaction party.
2008 - 2011

Bachelor of Science Degree in Computer Science

Gulf University for Science and Technology - Mubarak Al-Abdullah, Kuwait

Libraries/APIs

REST API, iOS API, Facebook SDK, X (formerly Twitter) API, React.js

Tools

NPM, Xcode, Git, Android, Jenkins, Gradle, Automake, AutoTools, GitHub

Languages

Objective-C, Python, C++, Swift, JavaScript, TypeScript, C#, Java, SQL, Python

Frameworks

Django, Unity, Unity, Qt 5, Qt Quick, Qt Development, iOS, ARKit, React Native, Android SDK, SwiftUI

Paradigms

RESTful Development, REST, Mobile App Design, Mobile App Design, Mobile App Design, Agile Development, Continuous Integration (CI), Agile Development

Platforms

iOS, Android, MacOS, OS X, Blockchain, Linux, WatchOS, Mobile App Design, SharePoint Design

Storage

MySQL, MongoDB, SQL Server

Other

Private NPM Modules, SSH, Algorithms, Transmission Control Protocol (TCP), Web Development, APIs, Mobile UI Design, Mobile UX Design, Game UX Design, Mobile App Design, Mobile App Design, Software Development, App Submission, iPhone, Widgets, Gaming

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