Dmitry Vasilyev, Software Developer in Dubai, United Arab Emirates
Dmitry Vasilyev

Software Developer in Dubai, United Arab Emirates

Member since January 20, 2022
Dmitry is a VR, AR, XR, and metaverse expert, a great communicator with a strong product vision who loves to help building excellent products and perfect them in every aspect. He has 20 years of all-around experience, including front and back-end development, UI/UX design, graphics design, project and product management. Dmitry has brought tens of products from scratch to market and has worked with Vodafone, Pfizer, BMW, MTS, Beeline, and many others.
Dmitry is now available for hire


  • elize.AI
    C++, Machine Learning, Unreal Engine, Python
    C++, Virtual Reality (VR), Augmented Reality (AR), Investor Relations...
  • Senso | Sensorehab
    Marketing, Web Marketing, Offline Marketing, Product Design, UX, MVP Design


Dubai, United Arab Emirates



Preferred Environment

Unreal Engine 4, Unreal Engine, Node.js, Visual Studio, Python, JavaScript, HTML5, WebGL, C++, Three.js

The most amazing...

...things I’ve developed are unique full-body tracking technology for my location-based VR parks - and AI system for character animation - elize.AI


  • CEO | Founder

    2020 - PRESENT
    • Developed technology for automatic character animation, which is now used to animate one of the world's best conversational AI–Kuki, Mitsuku.
    • Created an Unreal Engine 4 plugin and full MetaHuman support.
    • Developed a back-end API with speech-to-text and text-to-speech integrations with Google Voice and Amazon Polly.
    Technologies: C++, Machine Learning, Unreal Engine, Python
  • Co-founder | CTO

    2017 - PRESENT
    • Developed proprietary full-body free roam tracking technology; we were the first in the world to implement real full-body tracking with haptic feedback and hands tracking in LBVR venues.
    • Designed and developed Phantom Squad and Arena games for the project, Unreal Engine 4-based.
    • Managed the whole process of building and opening our first VR park, hired and managed operational staff.
    • Raised $1 million of investment to bring parks to China.
    Technologies: C++, Virtual Reality (VR), Augmented Reality (AR), Investor Relations, Fundraising, Unreal Engine, Game Development, Location Based Entertainment, Unreal Engine 4
  • Head of Marketing | Product Manager | Advisor

    2016 - PRESENT
    Senso | Sensorehab
    • Joined Senso team to help market and sell their products when the company had not a single client. Now Senso products are being sold in 30+ countries worldwide and clients include NASA, US Military, Disney Research, and Airbus.
    • Designed Senso Suit and Senso Eye systems for industrial VR training and LBE venues.
    • Developed and designed and MVP of SensoRehab product, haptic glove helping patients to rehabilitate after stroke.
    Technologies: Marketing, Web Marketing, Offline Marketing, Product Design, UX, MVP Design
  • Project Manager

    2011 - 2016
    • Designed and managed developer teams to create iOS, Android, HTML5, web application for Galaxy social network with 60+ million users.
    • Managed team of 14 developers and artists to create Parallel Worlds, cross-platform social app and game.
    • Developed MVP and later managed developers team to create and support MTS Fitness, a mobile health app for the largest mobile carrier in Russia.
    Technologies: Product Management, Product Design, IT Project Management, Web Project Management, Web Programming, Web Product Management, Mobile UX, Mobile UX Design, UX, Jira, Scrum, Agile, Enterprise SaaS, APIs, Full-stack


  • SensoRehab

    A breakthrough solution for post-stroke rehabilitation based on VR technology and gamification.

    I've used VR haptic gloves from Senso, which were created for VR games, and developed MVP of post-stroke rehabilitation product - games that motivated patients to exercise more and restore theirs hand motoric. I developed a cross-platform JavaScript app and later hired and managed a team of an artist and three developers to expand the product. Nowadays, I'm providing advisory for the project, which has successfully passed several clinical trials and is used in many hospitals in Russia.

  • AI for Character Animation

    Technology for automatic character animation in real-time. Traditional manual character animation takes a lot of time/budget; existing face capture technology helps but still requires a lot of human hours to achieve clean results.

    I developed in-house technology for my projects for real-time automatic 100% procedural animations of character facial expression and lipsync. The project gained much interest from developers and game studios, so I started a company and allowed third-party use of the technology. Now it is used to animate one of the world best conversational AI – Kuki and

  • Break-through Full-body Tracking Technology

    I developed real-time full-body tracking technology based on tracking suits, haptic gloves, and computer vision. Later I've managed the developers' team in the joint venture of Senso and to scale the product and make the technology affordable. We were able to lower the cost of the technology for opening a freeroam full-body tracking arena for four players from $150 thousand to $20 thousand and made the technology available for a much wider audience. We were the first (2018) to have finger tracking and haptic feedback in a location-based VR venue.


  • Languages

    JavaScript, C++, Python, HTML5
  • Frameworks

    Unreal Engine 4, Unreal Engine, Blueprint
  • Libraries/APIs

    WebGL, Node.js, Three.js
  • Other

    Virtual Reality (VR), Augmented Reality (AR), Game Development, UX, Blueprints Visual Scripting, Video Streaming, Healthcare Services, Healthcare IT, Gameplay Development, Mathematics, Econometrics, Statistics, Programming, Economics, Business, Supercomputers, Distributed Systems, Machine Learning, Investor Relations, Fundraising, Location Based Entertainment, Web Marketing, Offline Marketing, Product Design, MVP Design, Product Management, IT Project Management, Web Project Management, Web Programming, Web Product Management, Mobile UX, Enterprise SaaS, APIs, Full-stack, Frameworks, Tracking, LBVR
  • Paradigms

    Data Science, Management, Parallel Computing, Mobile UX Design, Scrum, Agile
  • Tools

    Visual Studio, Cluster, Jira
  • Industry Expertise



  • Specialization in Parallel Computing
    2009 - 2012
    Institute of Computational Modelling of the Siberian Branch of the RAS - Krasnoyarsk, Russia
  • Specialist Degree in Economics
    2007 - 2010
    Siberian Federal University (former Krasnoyarsk State University) - Krasnoyarsk, Russia
  • Engineer's Degree in Mathematics and Computer Science
    2004 - 2009
    Siberian Federal University (former Krasnoyarsk State University) - Krasnoyarsk, Russia

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