Paulo Fierro, Developer in George Town, Cayman Islands
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Paulo Fierro

Verified Expert  in Engineering

Software Developer

Location
George Town, Cayman Islands
Toptal Member Since
December 3, 2013

Paulo is a senior iOS engineer with a passion for making high-quality iOS apps. He has been building apps since 2009, working with startups as well as large enterprise clients and won awards, been featured by Apple as well as reached the top of the App Store charts.

Portfolio

Jadehopper, Ltd.
RxSwift, WatchOS, tvOS, Mobile Prototypes, UI Design, Git...
Tarantell AS
Mobile Prototypes, UI Design, Git, Agile Software Development, CocoaPods...
Blogform Digital Magazines GmbH
UI Design, Agile Software Development, User Experience (UX), Cairngorm, Flex...

Experience

Availability

Part-time

Preferred Environment

Xcode, MacOS

The most amazing...

...thing I've built recently is an end-to-end Swift app—the back end running on Linux, which in turn powers the iOS app.

Work Experience

Senior iOS Engineer

2010 - PRESENT
Jadehopper, Ltd.
  • Developed an iPhone app for an Irish insurance/healthcare provider that offered face-to-face video consultations with medical professionals, expenses claimed and viewing coverage options. Reached the #1 spot on the Irish App Store.
  • Developed an Enterprise iPad app for a retail startup that lets customers explore, compare, and configure products in aisle. Prototyped a customer-focused app using Core Bluetooth to talk to in-store devices to facilitate purchases.
  • Built an educational iPad app for kids featuring curated videos from all over the web. This app was featured by Apple in several countries, including the iTunes Education Spotlight, in May 2014 and reached #1 in 67 countries.
  • Helped create an iPhone and iPad app that offered a simple way of raising money while shopping online, providing customers an effortless way to support good causes and charities they care about.
  • Developed the first version of an iOS app that enables grocery shopping on the go for the grocery market leader in the UK, reaching the #1 spot on the UK App Store.
  • Contracted with BlackBerry to build and prototype first-party apps for the BlackBerry PlayBook.
  • Led a team that developed an iOS app for a London-based chain of artisan coffee shops that took their loyalty card digital and facilitated mobile payments.
  • Developed an interactive desktop app that presents multimedia on interconnected touchscreen displays for a Norwegian music museum.
  • Built the official conference guide for the Flash on the Beach international design and development conference in 2010, for the native iOS app, and in 2011 for the web solution.
  • Developed an end-to-end platform for a startup, from back-end services to web and iPad clients via an API layer that enabled the creation of interactive stories.
Technologies: RxSwift, WatchOS, tvOS, Mobile Prototypes, UI Design, Git, Agile Software Development, Realm, CocoaPods, iOS UI Design, iOS SDK, Cocoa Touch, Xcode, iOS, User Experience (UX), UX Sketching, JavaScript, Ruby, Objective-C, Swift

iOS Developer/Flash Platform Specialist

2008 - 2010
Tarantell AS
  • Developed an iOS app to track the availability of city bikes in Oslo, Norway. Reached the #2 spot on the App Store.
  • Built the 2009 conference guide for the Flash on the Beach international design and development conference. The app won bronze for Best Mobile Solution at Gulltaggen 2010.
  • Developed a white-label recipe guide for the Norwegian Seafood Export Council.
  • Developed several proofs of concept and mobile prototypes for Norwegian enterprise clients.
Technologies: Mobile Prototypes, UI Design, Git, Agile Software Development, CocoaPods, iOS UI Design, iOS SDK, Cocoa Touch, Xcode, iOS, User Experience (UX), UX Sketching, Ruby, Flash ActionScript, JavaScript, Objective-C

ActionScript Developer

2007 - 2008
Blogform Digital Magazines GmbH
  • Led a team of designers and developers in creating a new magazine engine with Flex using Cairngorm.
  • Maintained and further developed the previous AS2 engine and introduced open-source tools to improve production workflow.
  • Introduced and trained colleagues in object-oriented programming and ActionScript best practices.
  • Created interactive magazine content for clients such as Netcom, SAS, Swarovski, TubeTheVote, the New York Giants, the Kentucky Derby, Nickelodeon, and several Time, Inc. properties such as People Magazine, People en Español, and InStyle.
Technologies: UI Design, Agile Software Development, User Experience (UX), Cairngorm, Flex, Flash ActionScript

Flash Platform Consultant

2007 - 2008
Fierro Media
  • Developed a white-label, Flash-based front end for Otrum's hotel system enabling in-room TV guides to be highly personal and customizable.
  • Consulted on various ActionScript projects for small Norwegian businesses.
Technologies: UI Design, Agile Software Development, User Experience (UX), Flash, Flash ActionScript

Flash Developer

2005 - 2007
Nordic Lottery Systems AS
  • Developed Flash-based games and modules as well as an ActionScript framework for use in a global gaming portal.
  • Developed Flash-based casino betting games using Flash Remoting and integrated these with Java-based gaming portals.
  • Further developed Flash-based platforms for scratch-and-win and quiz games used by an advertising agency for several Norwegian newspapers and organizations.
Technologies: UI Design, Agile Software Development, User Experience (UX), Flash, Flash ActionScript

Systems Developer

2004 - 2005
Wide Computing AS
  • Further developed an eCommerce web service for Overture featuring paid inclusion subscriptions using Perl and SOAP.
  • Developed front ends for this service for both the company website and for integration at a partner ISP using C# and ASP.NET.
  • Developed a W3C standards compliant web publishing system and several dHTML-based web applications for the support department and scripts to handle back-end routines.
Technologies: XSLT, XML, CSS, HTML, JavaScript, C#, Perl

Avoid Town

https://jadehopper.com/work/avoidtown/
Cruise ships visit the Cayman Islands on a regular basis and the thousands of passengers they bring in every day are an important part of the islands' tourism product. However, for residents, lots of ships also means loads of traffic downtown.

Wouldn’t it be nice if you could check how busy town was going to be? And if you’re in a rush, maybe you should avoid town entirely? There should be an app for that, right?

Yep, we thought so too! Check Avoid Town before you leave and don't get caught out again.

Bliss Yoga

https://jadehopper.com/work/bliss/
The fastest and easiest way to find inner peace. Or at least your next yoga class on Grand Cayman.

Brainfeed

https://jadehopper.com/work/brainfeed/
Brainfeed is an educational iPad app made for kids 7+ years old. Behind the scenes, a team sifts through the massive amounts of video available on the web and curates the very best of educational video that is both age-appropriate and curriculum based.

The result is content that engages kids and is both animation rich and of visual high quality.​ The best of the web, in a kid-friendly package.

Here

https://jadehopper.com/work/here
Here was an iPhone app that makes sharing your location super simple. Your contacts don't even have to have the app installed or even own an iPhone.

Tesco Groceries

http://www.youtube.com/watch?v=oOazBbJGve8
Hired by Ribot, Ltd. to develop the first version of this app for iPhone that allows shoppers to buy groceries while on the go.

Bysykkel App

https://jadehopper.com/work/bysykkel
I developed this iPhone app back in 2009. It found city bikes close to you in Oslo. It allowed you to find city bike stations located around the city and told you how many bikes or locks were available (in order to return your bike).

Scanner

https://jadehopper.com/work/tmscanner
Hired by time:matters, a company of Lufthansa Cargo, to develop Scanner in 2012. This is an app for time:matters employees, subcontractors, and customers to track and trace shipments of their spare parts, same-day, and emergency services.

I also built a custom Ruby-based back end to act as middleware in between the app and their existing package tracking system.

Fotb.me

https://jadehopper.com/work/fotb2011
The official conference guide for the Flash on the Beach conference in 2011. Built with traditional web technologies (HTML, CSS and JavaScript) to deliver a solely mobile experience for iPhone, iPad, Android, and BlackBerry PlayBook users.

FOTB 2010

https://jadehopper.com/work/fotb2010
We built the official conference iPhone app for the lovely Flash on the Beach conference in 2010. Browse through the talks and add them to your own custom schedule. Read about the speakers and find conference locations near you. Also check out what people are saying about the conference in the Twitterverse.

FOTB 2009

https://jadehopper.com/work/fotb2009
We built the official conference iPhone app for the most excellent Flash on the Beach conference in 2009. Browse through the talks and add them to your own custom schedule. Read about the speakers and find conference locations near you.

Rock City Experience Center Desktop App

https://jadehopper.com/work/rockcity
Developed an interactive desktop app that presents storytelling multimedia on interconnected touchscreen displays for the Rock City Experience Center in Namsos, Norway.

Languages

Swift, Objective-C, Flash ActionScript, Ruby, JavaScript, Perl, C#, HTML, CSS, XML, XSLT, C

Frameworks

Cocoa Touch, iOS SDK, iOS Frameworks, UIKit, Flex, Cairngorm

Libraries/APIs

CocoaPods, Firebase iOS SDK, Google Maps, Twitter API, Facebook API, RxSwift

Tools

Xcode, Fastlane, Sketch, Git, Flash, Adobe Photoshop, Travis CI

Paradigms

iOS UI Design, Agile Software Development, UI Design

Platforms

MacOS, iOS, WatchOS, tvOS, Bluetooth LE, Bitrise

Storage

Realm, SQLite, MySQL

Other

Mobile Prototypes, User Experience (UX), UX Sketching, Bluetooth Beacons, AVFoundation, CI/CD Pipelines

2000 - 2004

Bachelor of Science Degree in Computer Science

University of Oslo - Oslo, Norway

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