Paulo Fierro, Software Developer in George Town, Cayman Islands
Paulo Fierro

Software Developer in George Town, Cayman Islands

Member since October 30, 2013
Paulo is a senior iOS engineer with a passion for making high-quality iOS apps. He has been building apps since 2009, working with startups as well as large enterprise clients and won awards, been featured by Apple as well as reached the top of the App Store charts.
Paulo is now available for hire




George Town, Cayman Islands



Preferred Environment

macOS, Xcode

The most amazing...

...thing I've built recently is an end-to-end Swift app—the back end running on Linux, which in turn powers the iOS app.


  • Senior iOS Engineer

    2010 - PRESENT
    Jadehopper, Ltd.
    • Collaborated with a team to develop an iPhone app for an Irish insurance and healthcare provider that offered an easy way for customers to have face-to-face video consultations with medical professionals, claim medical expenses, and view their coverage options. Reached the #1 spot on the Irish App Store.
    • Developed an Enterprise iPad app for a retail-focused startup that let customers explore, compare, and configure products in-aisle using expanded content, videos, and reviews. Also prototyped a customer-focused app using CoreBluetooth/BTLE to receive the information from in-store iPads in order to make an immediate purchase or take home for further consideration.
    • Built an educational iPad app for kids featuring curated video from all over the web. This app was featured by Apple in several countries including the iTunes Education Spotlight in May 2014 and reached #1 in 67 countries.
    • Helped create an iPhone and iPad app that offered a simple way of raising money while shopping online, providing customers an effortless way to help good causes and charities they care about.
    • Developed the first version of an iOS app that enables grocery shopping on the go for the grocery market leader in the UK, reaching the #1 spot on the UK App Store.
    • Contracted with BlackBerry to build and prototype first-party apps for the BlackBerry PlayBook.
    • Led a team that developed an iOS app for a London-based chain of artisan coffee shops that took their loyalty card digital and facilitated mobile payments.
    • Developed an interactive desktop app that presents multimedia on interconnected touchscreen displays for a Norwegian music museum.
    • Built the official conference guide for the Flash on the Beach international design and development conference in 2010 (native iOS app) and 2011 (web solution).
    • Developed an end-to-end platform for a startup, from back-end services to web and iPad clients via an API layer that enabled the creation of interactive stories.
    Technologies: Swift, Objective-C, Ruby, JavaScript
  • iOS Developer/Flash Platform Specialist

    2008 - 2010
    Tarantell AS
    • Developed an iOS app to track the availability of city bikes in Oslo, Norway. Reached the #2 spot on the App Store.
    • Built the 2009 conference guide for the Flash on the Beach international design and development conference. The app won bronze for Best Mobile Solution at Gulltaggen 2010.
    • Developed a white-label recipe guide for the Norwegian Seafood Export Council.
    • Developed several proofs of concept and mobile prototypes for Norwegian enterprise clients.
    Technologies: Objective-C, JavaScript, ActionScript, Ruby
  • ActionScript Developer

    2007 - 2008
    Blogform Digital Magazines GmbH
    • Led a team of designers and developers in creating a new magazine engine with Flex using Cairngorm.
    • Maintained and further developed the previous AS2 engine and introduced open-source tools to improve production workflow.
    • Introduced and trained colleagues in object-oriented programming and ActionScript best practices.
    • Created interactive magazine content for clients such as Netcom, SAS, Swarovski, TubeTheVote, the New York Giants, the Kentucky Derby, Nickelodeon, and several Time, Inc. properties such as People Magazine, People en Español, and InStyle.
    Technologies: ActionScript, Flex, Cairngorm
  • Flash Platform Consultant

    2007 - 2008
    Fierro Media
    • Developed a white-label, Flash-based front end for Otrum's hotel system enabling in-room TV guides to be highly personal and customizable.
    • Consulted on various ActionScript projects for small Norwegian businesses.
    Technologies: ActionScript, Flash
  • Flash Developer

    2005 - 2007
    Nordic Lottery Systems AS
    • Developed Flash-based games and modules as well as an ActionScript framework for use in a global gaming portal.
    • Developed Flash-based casino betting games using Flash Remoting and integrated these with Java-based gaming portals.
    • Further developed Flash-based platforms for scratch-and-win and quiz games used by an advertising agency for several Norwegian newspapers and organizations.
    Technologies: ActionScript, Flash
  • Systems Developer

    2004 - 2005
    Wide Computing AS
    • Further developed an eCommerce web service for Overture featuring paid inclusion subscriptions using Perl and SOAP.
    • Developed front ends for this service for both the company website and for integration at a partner ISP using C# and ASP.NET.
    • Developed a W3C standards compliant web publishing system and several dHTML-based web applications for the support department and scripts to handle back-end routines.
    Technologies: Perl, C#, JavaScript, HTML, CSS, XML, XSLT
  • Multimedia Developer

    2001 - 2002
    Wide Computing AS
    • Developed a Flash-based interactive demo of the company’s product as well as designed the product logo and the company website.
    • Designed and coordinated the development of an online help system which was packaged with the company’s application.
    Technologies: ActionScript, Flash, JavaScript
  • Web Designer/Developer

    1999 - 1999
    Caribbean Network Solutions
    • Designed and developed websites for several clients and designed brochures for print and online distribution.
    Technologies: HTML, CSS, JavaScript, ActionScript


  • Avoid Town (Development)

    Cruise ships visit the Cayman Islands on a regular basis and the thousands of passengers they bring in every day are an important part of the islands' tourism product. However, for residents, lots of ships also means loads of traffic downtown.

    Wouldn’t it be nice if you could check how busy town was going to be? And if you’re in a rush, maybe you should avoid town entirely? There should be an app for that, right?

    Yep, we thought so too! Check Avoid Town before you leave and don't get caught out again.

  • Bliss Yoga (Development)

    The fastest and easiest way to find inner peace. Or at least your next yoga class on Grand Cayman.

  • Brainfeed (Development)

    Brainfeed is an educational iPad app made for kids 7+ years old. Behind the scenes, a team sifts through the massive amounts of video available on the web and curates the very best of educational video that is both age-appropriate and curriculum based.

    The result is content that engages kids and is both animation rich and of visual high quality.​ The best of the web, in a kid-friendly package.

  • Here (Development)

    Here was an iPhone app that makes sharing your location super simple. Your contacts don't even have to have the app installed or even own an iPhone.

  • Tesco Groceries (Development)

    Hired by Ribot, Ltd. to develop the first version of this app for iPhone that allows shoppers to buy groceries while on the go.

  • Bysykkel App (Development)

    I developed this iPhone app back in 2009. It found city bikes close to you in Oslo. It allowed you to find city bike stations located around the city and told you how many bikes or locks were available (in order to return your bike).

  • Scanner (Development)

    Hired by time:matters, a company of Lufthansa Cargo, to develop Scanner in 2012. This is an app for time:matters employees, subcontractors, and customers to track and trace shipments of their spare parts, same-day, and emergency services.

    I also built a custom Ruby-based back end to act as middleware in between the app and their existing package tracking system.

  • (Development)

    The official conference guide for the Flash on the Beach conference in 2011. Built with traditional web technologies (HTML, CSS and JavaScript) to deliver a solely mobile experience for iPhone, iPad, Android, and BlackBerry PlayBook users.

  • FOTB 2010 (Development)

    We built the official conference iPhone app for the lovely Flash on the Beach conference in 2010. Browse through the talks and add them to your own custom schedule. Read about the speakers and find conference locations near you. Also check out what people are saying about the conference in the Twitterverse.

  • FOTB 2009 (Development)

    We built the official conference iPhone app for the most excellent Flash on the Beach conference in 2009. Browse through the talks and add them to your own custom schedule. Read about the speakers and find conference locations near you.

  • Rock City Experience Center Desktop App (Development)

    Developed an interactive desktop app that presents storytelling multimedia on interconnected touchscreen displays for the Rock City Experience Center in Namsos, Norway.


  • Languages

    Swift, Objective-C, ActionScript, C
  • Frameworks

    Cocoa Touch, iOS SDK, iOS Frameworks, AV Foundation
  • Libraries/APIs

    CocoaPods, Firebase iOS SDK, Google Maps, Twitter API, Facebook API, RxSwift
  • Tools

    Xcode, Sketch, Git, Adobe Photoshop
  • Paradigms

    iOS UI Design, Agile Software Development, UI Design
  • Platforms

    MacOS, iOS, watchOS, tvOS, Bluetooth LE
  • Storage

    Realm, SQLite, MySQL
  • Other

    Mobile Prototypes, User Experience (UX), UX Sketching, Bluetooth Beacons, AVFoundation


  • Bachelor of Science degree in Computer Science
    2000 - 2004
    University of Oslo - Oslo, Norway

To view more profiles

Join Toptal
Share it with others