Jason has worked in product (UX/UI) design for over 11 years. He has created clever products for casinos, large supermarket chains, and industries such as travel and health. He has worked in-house and agency side globally, smashing business goals, and solving customer problems. Jason pushes himself to reorient boundaries and crafts experiences that are memorable, delightful, and exceed all expectations, for businesses and their customers.
Managed and mentored a team of three other designers to ensure design output was a high standard across the company.
Defined and maintained PaperKite's end-end product design cycle-from how it fits in the agile process to the tools the design team used on a day-to-day basis.
Aided New Zealand's largest supermarket chain, Countdown, to bring their mobile solution to market. I worked alongside a remote squad, consisting of three UX design practitioners, where we engaged heavily in the practices of lean UX-build, measure, and learn.
Spearheaded a successful redesign of one of New Zealand's most popular (iOS and Android) apps-BPMe for BP. I was the lead product designer on this project for 1.5 years and was responsible for the end-end product design cycle from performing various UX research methodologies to the UI designs, and managing the design system.
Led additional UX discovery conversations and interaction design efforts with a number of high-value clients-from a casino admin system and mobile app, to an in-store digital kiosk on the iPad for one of New Zealand's biggest banks, BNZ.
Ran the UX discovery effort for New Zealand's largest department store, from participating in a multi-day workshop with key internal stakeholders to co-design efforts with customers.
Exposed to a number of industries, such as automotive, retail, and banking.
Created mobile-desktop UI designs for pages across the website, both public facing and at the admin level.
Defined UI for the entire (hero) campaign builder feature.
Liaised and validated UI directions with technical teams.
Created a number of new visual assets and direction for the brand, such as a custom set of Moteefe emojis.
Engaged in UX conversations to help drive design decisions forward.
Technologies: Adobe Photoshop, InVision, Sketch
2016 - 2017
Designed for Clevertech, who was 100% remote as were our clients.
Delivered an MVP for an Uber-esque beauty solution in LA, from roadmap priority, through to user flows, wireframing, and visual designs for the iOS and Android app.
Developed a number of internal design tasks for the company such as creating dashboards for various internal web apps.
Collaborated on a start up called Canopy (previously InsureStreet) for over a year. I worked very closely with the CEO on the UX strategy to help bring this solution to market. We initially released an MVP and followed by shipping a number of subsequent releases to satisfy customer needs.
Learned how to execute effective UX practices remotely, and developed strong remote working capabilities for various UX tasks such as remote user testing and remote discovery workshops.
Technologies: Adobe After Effects, Adobe Illustrator, InVision, Sketch
2010 - 2017
Oversaw the UX/UI design for a number of responsive websites and apps.
Created user flows, wireframes, user interfaces, and prototypes.
Collaborated with clients and teams on discovery efforts to help formulate design direction.
Managed the front-end WordPress builds for a number projects.
Created a responsive website solution for a successful construction company in London.
Led the UX/UI design of a social media analytics app.
Handled projects autonomously and dealt with the end-end project cycle from pitching though to design production.