Jericho Green, Designer in Los Angeles, CA, United States
Jericho Green

Designer in Los Angeles, CA, United States

Member since December 10, 2019
Jericho is a motivated and qualified artist with a proven record of delivering exceptional results on large-scale projects. His talent is backed by several years of experience fully realizing and building varied complex environments and sets with an expertise creating photorealistic results.
Jericho is now available for hire

Portfolio

Digital Design

Employment

  • Maps Art Lead

    2018 - 2022
    Electronic Arts
    • Managed and directed all map efforts across the entire game.
    • Led a team of eight, including 3D generalists, 3D world builders, UE4 lighting artists, senior environment artists, and senior destruction artists.
    • Created and drove the process of creating fully 3D environments that all fit within an established IP.
    • Directed the look, pipeline, workflow, and all techniques related to creating Maps for a realistic, well-known first-person shooter.
    Technologies: Adobe CC, Maya, 3D Rendering, 3D Product Modeling, 3D Modeling, 3D Design, 3D Art, Photoshop CC, Art Direction, Adobe Photoshop, 3D Texturing, Exterior 3D Modeling, Hard Surface Modeling, Autodesk Maya, Mobile Games, Architectural Visualization, Architectural Modeling, 3D Lighting
  • Art Director

    2019 - 2019
    Scopely
    • Managed artists building content and features for a popular mobile game.
    • Oversaw artists working on live content to be delivered weekly.
    • Supervised and directed UX and UI personnel to break down and ideate through gameplay specs to create mockups and prototypes.
    • Managed and directed the art and UI team through the iterative process of creating final assets and features of approved mockups and prototypes.
    • Held accountable for visual standards and reception from the games' top performers and the game community at large.
    Technologies: Maya, Adobe Photoshop, Unity, 3D Rendering, 3D Product Modeling, 3D Modeling, Furniture Design, 3D Design, 3D Art, Photoshop CC, Mobile UI Design, Mobile UX Design, Mobile Game UI, Art Direction, 3D Texturing, Exterior 3D Modeling, Hard Surface Modeling, Autodesk Maya, Mobile Games, Character Design, Architectural Visualization, Architectural Modeling, 3D Lighting

Education

  • Degree (BFA Equiv.) in 3D Art
    2001 - 2003
    Gnomon School of Visual Effects - Hollywood, CA

Experience

  • 3D Texturing20 years
  • Photorealistic Rendering20 years
  • Autodesk Maya20 years
  • Hard Surface Modeling20 years
  • Exterior 3D Modeling20 years
  • Material Design14 years
  • Unreal Engine 48 years
  • Mobile Game Development6 years

Location

Los Angeles, CA, United States

To view more profiles

Join Toptal
Share it with others