Aly Ameen Rizk, Developer in Giza, Egypt
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Aly Ameen Rizk

Verified Expert  in Engineering

Game Developer

Location
Giza, Egypt
Toptal Member Since
October 13, 2022

Aly has worked in the gaming industry for over seven years as a game developer. He is known for delivering high-quality games with clean and easy-to-maintain architecture. He has built multiplayer and VR games with C++, Unreal Engine, and Python, and delivered new ideas for mobile games, marketing campaigns, game flow, characters, and gameplay. Published titles include Masjedi, Professional $tealer, Cubicity, America's Next Top Model, and Havoc Drive.

Portfolio

Instinct Games
C++, Unreal Engine 4, Unreal Engine 5, Unreal Engine, Subversion (SVN), Agile...
5dVR
Team Management, Virtual Reality (VR), HoloLens, Microsoft HoloLens, Oculus...
Makook Games Studio
Unity, C#, GameSparks, iOS, Android, Publishing, Mobile, Digital Publishing...

Experience

Availability

Part-time

Preferred Environment

Zoom, Google Meet

The most amazing...

...achievement I've had was launching three games with my team. The most current one, "Beats Of Fury," is on Steam with early access.

Work Experience

Senior Game Developer

2021 - 2022
Instinct Games
  • Delivered a PC online multiplayer survival title using C++ and Unreal Engine as the senior game developer.
  • Managed the creation of many gameplay parts focused on giving the player a realistic feeling.
  • Designed and applied all game sounds effects.
Technologies: C++, Unreal Engine 4, Unreal Engine 5, Unreal Engine, Subversion (SVN), Agile, Monday.com, Game Sound Design, Game Development, Multiplayer

Technical Team Lead

2019 - 2021
5dVR
  • Managed the development team and the agile process to ensure product delivery within the deadline and with the best coding architecture.
  • Planned projects and delivered a plan that included the timing and budgeting of resources.
  • Directed and designed many VR games and experiences used in local conventions for marketing purposes.
  • Developed new ideas for mobile games for marketing campaigns and designed their gameplay.
Technologies: Team Management, Virtual Reality (VR), HoloLens, Microsoft HoloLens, Oculus, Oculus Go, Oculus Rift, HTC Vive, Magic Leap, Microsoft Kinect, Azure, Unity, C#, Unreal Engine 4, Unreal Engine, Unreal Game Assets, Blueprint, Agile, Agile Sprints, Production, Game Production, Game AI, Games, Digital Publishing, Mobile, Android, iOS, iOS 10+, iOS 11, Mobile Games, Mobile Game Design, Mobile Game Development, Vuforia, Vuforia SDK, ARCore, HLSL, GitHub, GitLab, Bitbucket, Unity3D, UI Programming, Oculus Quest, Zoom, Firebase, Photon Server, Photon Unity Networking (PUN), Augmented Reality (AR), Game Development, Multiplayer

Senior Game Developer

2019 - 2019
Makook Games Studio
  • Delivered the title "Havoc Drive," an online multiplayer designed for mobile.
  • Served as the sole senior developer to create intended features, try different gameplay styles, and design and direct many aspects of the gameplay.
  • Guided and mentored an artist on the team to meet expectations and technical requirements for mobile game art, as he had no experience as a game artist.
Technologies: Unity, C#, GameSparks, iOS, Android, Publishing, Digital Publishing, Mobile, Game Design, Game Sound Design, Gameplay Development, Artificial Intelligence (AI), Unity3D, UI Programming, Game Development, Multiplayer

Senior Game Developer

2017 - 2017
Digipalms
  • Collaborated with a Colombian team to deliver the title "America's Next Top Model" on Android and IOS.
  • Spearheaded the building of the level editor for the game, which manages the game flow, NPCs, and new game characters and quests using Unity and C#.
  • Established databases and their connectivity with the level editor using Firebase.
Technologies: Unity, C#, Firebase, Game Tools Development, UI Programming, Game Development, Multiplayer

Senior Game Developer

2016 - 2016
Tamatem
  • Created internal plugin tools to allow players to make purchases inside games using their local phone balance.
  • Developed and delivered a word puzzle game that went on the best 10-selling apps for the MENA region for more than 30 days.
  • Maintained published games on iOS and Google Play Store, using Unity, C#, and Photon.
Technologies: C#, C#.NET, Photon, Photon Unity Networking (PUN), Photon Server, GameSparks, Java, Java 8, Java 7, Game Tools Development, UI Programming, Game Development, Multiplayer

Product Manager

2015 - 2015
Games Bond Studio
  • Managed a team of artists and developers to ship a commercial game for Vodafone Egypt for a new marketing campaign.
  • Delivered a VR experience for STC Saudi Arabia, to be played at a convention.
  • Guided the artist and developer teams to achieve a higher quality of art and coding architecture and build more scalable and maintainable apps by sharing my expertise in the gaming industry.
Technologies: Management, Agile, Agile Sprints, Game Development

Beats of Fury Title on Steam

https://store.steampowered.com/app/727450/Beats_Of_Fury/
Beats of Fury is a mix of a rhythm game and a bullet-hell top-down shooter game. I worked with my team, Bubble Head Games, to publish this title on Steam in 2020. We developed the level editor using Java, and we used C# and Unity to develop the game. We managed the team and produced the game, creating a pipeline for creating levels. We also did level and game design.

Thesis: Doom 3D Machine Learning Agent

The goal of the thesis was to create a machine learning agent that can play and beat specific tasks in the 3D game Doom by solely analyzing the game's frames, achieved using Python and TensorFlow in 2018.

Cubicity Game on Steam and Xbox Live Indie Store

https://www.youtube.com/watch?v=aqPnT73KQIo
Cubicity is a 2D physics-based puzzle game. It is a game title published by Bubble Head Games on Steam and Xbox's Live Indie store in 2015. We managed the team, produced the game, and provided game design. We used C# and Microsoft XNA to develop the game.

Professional $tealer Game on Xbox Live Indie Store

https://www.youtube.com/watch?v=Cbr57E8WmnM
This is a sidescrolling platform game. This project was accomplished by working with my team, Bubble Head Games, and was published on Xbox's Live Indie store in 2011. I managed the team and worked on the game's production and the creation of a pipeline for creating levels. We provided level and game design. The game and level editor were developed using C# and Microsoft XNA.

Tennis Table Simulation

https://www.youtube.com/watch?v=KG6WI5XJwdQ
I was hired to deliver a tennis table simulation for the national Jordanian team for pingpong, using C# and XNA along with hardware sensors to simulate real-life situations that would typically trigger the player's emotions.

Masjedi Title on iOS

https://www.youtube.com/watch?v=TNJIulYzBo0
Masjedi is a game that was released on iOS in 2010. It was my first published project and is a game in which you take care of a mosque and try to evolve and develop your mosque to gain points. Compete online with a leaderboard of other players. I was hired to deliver the title "Masjedi" for iOS, an online mobile game; the work included Unity, JavaScript, and PHP.

Languages

C#, Java, Java 8, Java 7, C++, Java 6, PHP, C#.NET, Haskell, Prolog, HLSL, HTML, Python, Python 3, Python 2, Java 9

Frameworks

Unity, Unity2D, Unity3D, Unreal Engine 4, Unreal Engine, Photon, Photon Unity Networking (PUN), Microsoft Kinect, Blueprint

Tools

Unity 5, HoloLens, GitHub, GitLab, Bitbucket, GameSparks, Subversion (SVN), Vuforia SDK, Zoom

Paradigms

Object-oriented Programming (OOP), Mobile Game Design, Management, Agile

Other

Programming, Game Design, Game Production, Development, UI Programming, Gameplay Development, Mobile Games, Mobile Game Development, Game Tools Development, Game Development, Data Structures, Writing & Editing, Publishing, Team Management, Virtual Reality (VR), Microsoft HoloLens, Oculus Go, HTC Vive, Magic Leap, Game AI, Monday.com, Oculus Quest, Augmented Reality (AR), Multiplayer, Microprocessors, German-Arabic Translation, Design Systems, Web Marketing, Cost Accounting, Finance, HR Tools, Entrepreneurship, Scripted Animation (JavaScript), Agile Sprints, Game Sound Design, Production, Creative Direction, Digital Creative Direction, Games, Digital Publishing, Artificial Intelligence (AI), Unreal Game Assets, Unreal Engine 5, Google Meet

Libraries/APIs

XNA, Photon Server, TensorFlow

Platforms

ARCore, Firebase, iOS, Android, Oculus, Oculus Rift, Azure, iOS 10+, iOS 11, Vuforia, Mobile

Storage

Databases, SQL Architecture, MongoDB

2020 - 2021

High School Diploma in Business Administration

German University In Cairo (GUC) - Cairo, Egypt

2013 - 2018

Bachelor's Degree in Computer Engineering

German University In Cairo - Cairo, Egypt

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