Hire Freelance ZBrush Artists
Mahmoud Aboshafei
Mahmoud is a 3D artist with proficient 3D modeling, lighting, and texturing skills. He is skilled in using various 3D software, including 3ds Max, ZBrush, Unreal Engine, Marvelous Designer, and Substance Painter. With a particular interest in the potential of AR and VR, Mahmoud's goal is to create 3D art that looks beautiful and can transport the viewer to new worlds and experiences.
Show MoreMiha Rinne
Miha is a senior game developer, art director, 3D modeler, 2D/3D animator, and game designer with three decades of experience in creating game art, 3D and traditional animations, and managing teams with clients such as Housemarque, Rovio, and Maze Theory. His broad skill sets and extensive experience give Miha the perspective to analyze the project's needs and implement them with solutions that best fit the available schedules, tools, and resources.
Show MoreBrady Fitzgerald
Brady is a 3D artist and visualization specialist who has spent over a decade providing a myriad of applications and development across the architecture and design world. He has a background in advanced 3D visualization, advertising, parametric design, teaching, project management, and public sculpture design. He also specializes in rapid prototyping using 3D printing and CNC fabrication when needed.
Show MoreMichael Knowland
Michael is a lead character artist who has designed characters on the award-winning game The Last of Us for Sony Playstation and created detailed blendshapes on the Avengers: Endgame film at Framestore. He specializes in creating realistic characters and creatures for gaming, film, and simulation with believable textures, deformable topology, realistic anatomy, and hair.
Show MoreAustin Booker
Austin is a technical artist and designer who has extensive experience working with games, simulations, and virtual reality using the Unreal Engine, Unity game engine, and other proprietary systems. Austin believes in versatility, diversity, and exploring new avenues of technology in order to achieve the best results for his clients.
Show MoreCesar Maximiliano Salazar Cortez
Cesar is a dedicated 3D and immersive worlds artist with over six years of game industry experience. Meticulous and hard-working, he consistently delivers high-quality work within project constraints, always learning and staying up-to-date with industry trends. Cesar thrives in collaborative environments and is committed to providing exceptional results and making a positive impact.
Show MoreJericho Green
Jericho is a motivated and qualified artist with a proven record of delivering exceptional results on large-scale projects. His talent is backed by several years of experience fully realizing and building varied, complex 3D media, with expertise in creating immersive, photorealistic results.
Show MoreCarlos Fernando Cabrera
Carlos is a professional 3D artist and graphic designer with experience creating impactful and attractive visuals for international brands, musicians, and corporations. He's been praised for his detailed images and high-quality brand visuals and for being a resourceful, self-motivated, efficient, and skilled leader. Carlos has solid experience managing high workloads and delivering excellent results on time while keeping close communication with the client.
Show MoreAmanuel Mamo
Amanuel is a product designer with over four years of experience creating simple and easy-to-use products that users love. He has a background in architecture, game design, and 3D modeling, and he leverages his expertise in these multiple design fields to help teams build human-centered digital experiences. To design a product, Amanuel uses empathy to immerse himself in how users might feel about their problem, circumstance, or situation.
Show MoreHristo Butsev
Hristo is an experienced designer with a keen interest and extensive knowledge in the fintech, real estate, and wellness sectors. He has collaborated with multiple startups and established companies in these industries across the US and EU. Throughout his career, Hristo has been involved in all stages of the project lifecycle, including conducting user research, performing user testing, developing user flows, creating wireframes and UIs, and building prototypes.
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