Eduardo Dias da Costa, Software Developer in Porto Alegre - State of Rio Grande do Sul, Brazil
Eduardo Dias da Costa

Software Developer in Porto Alegre - State of Rio Grande do Sul, Brazil

Member since March 7, 2015
Eduardo is a developer with over a decade of experience focused on client and front-end applications. He is always open to learn and take up new challenges that can make him handle new languages and/or technologies. He specializes in computer graphics, image processing, game development, tools development (CLI, desktop, etc.), and UI/UX/front-end development.
Eduardo is now available for hire




Porto Alegre - State of Rio Grande do Sul, Brazil



Preferred Environment

Win/Ubuntu, VS Code, HaxeDevelop, Git, Hg

The most amazing...

...thing I've created is the Haxor Engine, which allows multi-platform 2D/3D games to be developed.


  • Developer

    2007 - PRESENT
    • Did remote freelance development on several projects.
    Technologies: Unity3D, JavaScript, Haxe, HTML5. WebGL. OpenGL, GLSL, C/C++
  • Senior Unity3D Developer

    2010 - 2013
    Aquiris Game Studio
    • Developed over 10 game projects and led the team of game developers.
    Technologies: Unity3D, C#, HLSL, GLSL
  • Game Developer

    2009 - 2010
    • Developed and launched a game IP and collaborated in parallel projects.
    Technologies: C/C++, ActionScript3, OpenGL, Shaders
  • Unity3D Developer

    2008 - 2009
    Aquiris Game Experience
    • Created or collaborated on at least five game projects as well as creating tools for workflow automation.
    Technologies: Unity3D, C#, HLSL, GLSL, HTML, JavaScript
  • Flash Developer

    2006 - 2008
    • Developed interactive UI/UX, games, sites, frameworks, and tools.
    Technologies: ActionScript3, Flash, JavaScript, HTML
  • Computer Graphics Research Assistant

    2004 - 2006
    Universidade Federal do Rio Grande do Sul
    • Developed tools and visualizations for research tasks at the university.
    Technologies: C/C++, OpenGL, Shaders, Computer Graphics



  • Languages

    Markdown, HTML5, CSS3, Sass, HaXe, C#, GLSL, ActionScript 3, JavaScript, C++, C, HLSL, Java
  • Frameworks

    Unity, Materialize, Unity3D, Cordova, Ionic, PhoneGap, Ember.js, AngularJS
  • Libraries/APIs

    Suit.js, jQuery, WebGL, D3.js, DirectX, Node.js, OpenGL ES, OpenGL
  • Tools

    Git, Visual Studio 2015, FlashDevelop, VS Code, Gulp.js, Adobe Photoshop, Grunt, Sublime Text 3, Eclipse IDE
  • Paradigms

    REST, Model View Controller (MVC)
  • Platforms

    Windows, Visual Studio Code, Unix, Xamarin, Android
  • Other

    Games, 3D Games, 2D Games, Game Physics, Computer Graphics, Embedded Software Engineer, Mercurial (Hg), Image Processing, Math, Multithreading, Physics Simulations
  • Storage



  • Bachelor of Science degree in Computer Science
    2003 - 2008
    Universidade Federal do Rio Grande do Sul - Porto Alegre, RS, Brazil

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