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Eduardo Dias da Costa

Eduardo Dias da Costa

Porto Alegre - State of Rio Grande do Sul, Brazil
Member since March 7, 2015
Eduardo is a developer with over a decade of experience focused on client and front-end applications. He is always open to learn and take up new challenges that can make him handle new languages and/or technologies. He specializes in computer graphics, image processing, game development, tools development (CLI, desktop, etc.), and UI/UX/front-end development.
Eduardo is now available for hire
  • Unity3D, 7 years
  • HTML5, 6 years
  • JavaScript, 5 years
  • WebGL, 4 years
  • HaXe, 3 years
  • Sass, 3 years
  • AngularJS, 2 years
  • Gulp.js, 2 years
Porto Alegre - State of Rio Grande do Sul, Brazil
Preferred Environment
Win/Ubuntu, VS Code, HaxeDevelop, Git, Hg
The most amazing...
...thing I've created is the Haxor Engine, which allows multi-platform 2D/3D games to be developed.
  • Developer
    2007 - PRESENT
    • Did remote freelance development on several projects.
    Technologies: Unity3D, JavaScript, Haxe, HTML5. WebGL. OpenGL, GLSL, C/C++
  • Senior Unity3D Developer
    2010 - 2013
    Aquiris Game Studio
    • Developed over 10 game projects and led the team of game developers.
    Technologies: Unity3D, C#, HLSL, GLSL
  • Game Developer
    2009 - 2010
    • Developed and launched a game IP and collaborated in parallel projects.
    Technologies: C/C++, ActionScript3, OpenGL, Shaders
  • Unity3D Developer
    2008 - 2009
    Aquiris Game Experience
    • Created or collaborated on at least five game projects as well as creating tools for workflow automation.
    Technologies: Unity3D, C#, HLSL, GLSL, HTML, JavaScript
  • Flash Developer
    2006 - 2008
    • Developed interactive UI/UX, games, sites, frameworks, and tools.
    Technologies: ActionScript3, Flash, JavaScript, HTML
  • Computer Graphics Research Assistant
    2004 - 2006
    Universidade Federal do Rio Grande do Sul
    • Developed tools and visualizations for research tasks at the university.
    Technologies: C/C++, OpenGL, Shaders, Computer Graphics
  • Languages
    JavaScript, ActionScript 3, CSS3, GLSL, C#, HaXe, Markdown, Sass, HTML5, C++, C, HLSL, Java
  • Frameworks
    Materialize, Unity3D, Cordova, Ember.js, PhoneGap, AngularJS, Ionic
  • Libraries/APIs
    jQuery, WebGL, Suit.js, D3.js, OpenGL, OpenGL ES, Node.js, DirectX
  • Tools
    FlashDevelop, Visual Studio 2015, Grunt, Gulp.js, Eclipse IDE, Adobe Photoshop, Sublime Text 3
  • Paradigms
    REST, Model View Controller (MVC)
  • Platforms
    Windows, Unix, Visual Studio Code, Android, Xamarin
  • Other
    Computer Graphics, Multithreading, Math, Image Processing, Physics Simulation
  • Storage
  • Bachelor of Science degree in Computer Science
    2003 - 2008
    Universidade Federal do Rio Grande do Sul - Porto Alegre, RS, Brazil
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