Gady Elkarif, Developer in Tel Aviv-Yafo, Israel
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Gady Elkarif

Verified Expert  in Engineering

Software Developer

Location
Tel Aviv-Yafo, Israel
Toptal Member Since
September 7, 2020

Gady is a full-stack engineer and a game developer/designer with professional experience working on enterprise and startup projects. He's passionate about learning, expanding his knowledge, building high-quality games both in Unity3D and Unreal Engine.

Portfolio

Taldor
Angular, IIS 10, SQL Server 2014, Web API 2, C#
DbMaestro
WCF Web Services, SQL Server 2010, C#
XPlace - Freelancer
WCF Web Services, JavaScript, .NET, C#

Experience

Availability

Part-time

Preferred Environment

iOS, Android, Windows

The most amazing...

...thing I’ve made is the game for the DLD Innovation Festival 2019. It was made with Unity. It’s truly wonderful to see the children playing it.

Work Experience

Software Engineer and Team Leader

2014 - PRESENT
Taldor
  • Developed a website for capital market customers of the bank that displays data from various sources and makes transactions.
  • Led a team of two developers and QA. Used tools like GIT and tracked bugs with TFS.
  • Contributed to the website design and designed it using CSS including responsive.
Technologies: Angular, IIS 10, SQL Server 2014, Web API 2, C#

Software Engineer

2013 - 2014
DbMaestro
  • Developed a version control for SQL Server with C# client and server.
  • Integrated with SQL Server Management Studio and developed plugins.
  • Contributed to the server development with WCF and SQL Server.
Technologies: WCF Web Services, SQL Server 2010, C#

Software Engineer

2009 - 2012
XPlace - Freelancer
  • Developed an application for monitoring disks with .NET and WinForms at SanDisk.
  • Developed a toolbar for Internet Explorer using .NET technology at Verint Systems.
  • Developed a toolbar for Internet Explorer and Firefox, using modern web technologies, JavaScript, jQuery, etc for startup company SortFix.
Technologies: WCF Web Services, JavaScript, .NET, C#

Software Engineer

2006 - 2009
SAP Labs
  • Designed and developed with .NET 3.5, C#, Visual Studio, WCF, and SQL Server 2005.
  • Worked as part of the CTO team and was responsible for integration between systems and environments.
  • Designed and developed interoperability SOA style asynchronous messaging framework, using WCF, and interoperability layer of web services.
Technologies: Shopping Carts, WCF Web Services, C#.NET

Software Engineer C++

2004 - 2006
Motorolla
  • Designed and developed in C++, on Linux/Windows OS, including the development of TCP/IP and HTTP protocols.
  • Handled design documents (high level and low level).
  • Developed with C++, object-oriented, on top of Solaris OS.
Technologies: TCP/IP, C++

Cliff Drive

https://play.google.com/store/apps/details?id=com.hc.games&hl=en
A hyper-casual game I made in Unity. I was responsible for the initial idea, game concept, level design, programming, and sound. Also participated in the creation of art assets. The project was showcased in DLD Tel Aviv 2019 festival.

Dream Sequence

https://2020.award.amaze-berlin.de/games/2020/dream-sequence
A game I worked on myself. I was responsible for everything including the idea, game design, art, and programming. The game was created in Unreal Engine 4 and programmed in C++. Also worked with asset creation software like Maya, ZBrush, 3DMax, Photoshop, and Substance.

Languages

C#, CSS, JavaScript, C#.NET, C++

Frameworks

Unreal Engine 4, Unity3D, .NET, Angular

Libraries/APIs

Web API 2

Tools

Photoshop 7, Substance Painter, ZBrush, Maya

Storage

SQL Server 2014, SQL Server 2010

Other

IIS 10, WCF Web Services, Shopping Carts, TCP/IP, Design

Platforms

Windows, Android, iOS

2018 - 2019

Diploma in Game Design

Shenkar College of Design - Ramat Gan, Israel

1999 - 2003

Bachelor of Science Degree in Computer Science

Technion - Haifa, Israel

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