Unity

Unity or Unity3D Developer Job Description Template

Currently, there are 4.5 million registered Unity3D developers, and it is arguably the most popular game development software platform. It’s accessible to hobbyists and professionals alike, and thus, you can expect developers of all calibers during your interview process. Finding the right engineer for your specific Unity3D needs can, therefore, be challenging.

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Currently, there are 4.5 million registered Unity3D developers, and it is arguably the most popular game development software platform. It’s accessible to hobbyists and professionals alike, and thus, you can expect developers of all calibers during your interview process. Finding the right engineer for your specific Unity3D needs can, therefore, be challenging.

This sample Unity developer job description can help you write the perfect job ad, and assure that you easily find and hire the person that matches your specific criteria.

C# Developer - Job Description and Ad Template

Copy this template, and modify it as your own:

Company Introduction

{{Write a short and catchy paragraph about your company. Make sure to provide information about the company culture, perks, and benefits. Mention office hours, remote working possibilities, and everything else you think makes your company interesting.}}

Job Description

We are seeking a developer responsible for building games for various target platforms based on the Unity framework. Your primary responsibilities will be to implement game functionality translating design ideas, concepts, and requirements into a functional and engaging game. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.

Responsibilities

  • Implement game functionality as per communicated design
  • Translate design specification into functional game
  • Communicate with other team members to establish effective pipeline and integrate media assets
  • Design, build, and maintain efficient, reusable, and reliable code
  • Ensure the best possible performance, quality, and responsiveness of applications
  • Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
  • Help maintain code quality, organization, and automatization
  • {{Add other responsibilities here that are relevant}}

Skills

  • Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management
  • Familiarity with level design and planning
  • Experience with game physics and particle systems
  • Experience with mobile and console game development
  • Experience optimizing memory and space usage for support of older hardware
  • Experience with 3D is a plus
  • Prior experience with a well-known mobile title or AAA titles are a significant asset
  • Ability to constantly learn and stay in touch with evolving game standards and development technologies
  • Strong understanding of object-oriented programming
  • Familiarity with current design and architectural patterns
  • Knack for writing clean, readable, and easily maintainable code
  • Experience implementing automated testing platforms and unit tests
  • Proficient knowledge of code versioning tools {{such as Git, SVN, and Mercurial}}
  • {{Make sure to mention any frameworks, libraries, or any other technology relevant to your project}}
  • {{List education level or certification you require}}
See also:Toptal’s growing, community-driven list of essential Unity interview questions

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Currently, there are 4.5 million registered Unity3D developers, and it is by far the most popular game development software platform. It’s accessible to hobbyists and professionals alike, and thus, you can expect developers of all calibers during your interview process. Finding the right engineer for your specific Unity3D needs can be challenging. This hiring guide will help you pinpoint the ideal developer for your project by showing you not only how to identify the top candidates, but also how to customize your interview process to suit your particular needs.

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Toptal Member Since March 5, 2020

Mike is a highly experienced individual in the video game industry (15 years) who decided to take the plunge several years ago and went independent. He founded a studio named Principle, Inc., where he develops games using the Unity3D engine, whose primary objective is to be something different. Mike specializes in game design, programming (C#), and tools development (C# and VBA).

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