WebRTC has opened doors to all kinds of new peer-to-peer web applications and games that can run in the browser without the need of additional plugins. However, being a relatively new technology, it still poses some unique challenges to developers. PeerJS aims to tackle some of those challenges by providing an elegant API and insulating developers from WebRTC’s implementation differences. In this article, Toptal engineer Mahmud Ridwan provides an introductory tutorial to building a simple, peer-to-peer web game using PeerJS.Continue reading →
I’ve been an Engineer at Toptal for just about one year now, working on the same project since I joined the network: Ondello, a service that connects doctors and patients over WebRTC.
When I first joined Ondello, I was hired as a Senior Ruby on Rails Developer, tasked to build a service up from scratch. These days, we’re a team of multiple developers working on a fairly large, complex system.
With this post, I’d like to share the story behind Ondello. Specifically, I’d like to talk about: how a simple application became not-so-simple, and how our use of cutting-edge technologies posed problems I’d never considered before.Continue reading →