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How do designers balance a website’s originality with its user-friendliness? Do they retreat to the safety of what is acceptable and risk the design falling flat, or implement a risky but unique design?
Without interface copy, there’d be UX chaos on a global scale. Thankfully, we can use words whenever we want, but how do we use them well? These easy-to-use principles lead to convincing microcopy.
Wireframes at various fidelities are an important deliverable that facilitate the UX design process as it moves through its phases. This guide provides an overview of the top tools most designers use.
Some designers are bypassing traditional design tools, going straight to code, building and adjusting designs in-browser, and testing their designs as they would appear to people in real-time.
Design tools like Adobe XD can be used by designers to prototype multimodal designs that improve the user experience through interaction mechanisms such as voice, touch, and haptic feedback.
In Figma, UI Components are all-powerful and unbelievably versatile, but how do they work? We demonstrate their power by focusing on one of the most common UI elements of all—the button.
Much of the design community is locked in debate over whether designers should code. Some favor seeking out the unicorns who can do both, while others claim they don’t exist or only get in the way.
UX research techniques and their applications will result in better designs that avoid costly mistakes such as cost overruns, guesswork, following best practices, and reliance on industry knowledge.
Designers often struggle to work with developers and vice versa. In this Design Talk, we explore how designers and developers can collaborate better in order to make them stronger and more capable.
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