UI and UX are two design terms that often get used in the wrong context. Designers who call themselves “UI designers,” or design for trends rather than users, could be harming their reputation.Continue reading →
Flinto is a simple and easy to use tool for creating interactive prototypes. This tutorial teaches you how to quickly create mobile dashboard microinteractions in order to improve your prototype.Continue reading →
While there can be considerable overlap between user interface (UI) design and user experience (UX) design, they are distinct fields with different skills required for each role.Continue reading →
Design frameworks help designers work more efficiently by utilizing reusable UI components. Using Sketch symbols, this article sheds light on how to create and use one (includes a free Sketch UI framework).Continue reading →
White space is a frequently overlooked and underutilized element in many TV interface designs that are often crowded and busy.
Thoughtful use of white space in TV UI design improves comprehension and focus, and it enhances the user’s experience.Continue reading →
Why do we still use buttons in our user interfaces? Technology has come so far and offers so many possibilities, there is no longer any reason to force our users to click the tiny rectangles we call “buttons.”Continue reading →
What is a heuristic analysis? How do you run one effectively by employing a group of usability experts to dramatically improve a product’s UX?Continue reading →
It is now possible to more accurately shape experiences that dynamically personalize content by coupling behavioral design with data science and analytics.Continue reading →
Designing past mobile or desktop interaction boundaries and into the physical world opens up possibilities to create immersive environmental experiences.Continue reading →
A competitive analysis can dramatically improve customer satisfaction and conversion rates as well as give assurance that you stand apart from your competitors.Continue reading →
A wireframe map is handy as a tool for estimating work at the start of a project and as a checklist to keep you on track throughout the design process.Continue reading →
Interaction design principles form the bedrock of awesome UX. Truly great interaction design relies on a set of conventions, standards, best practices and rules-of-thumb.Continue reading →
The relationship between art and design is often misunderstood, and although a design outcome can be artful, the process behind it is altogether very different.Continue reading →
The top five reasons why creating a styleguide early is especially important for startups in spite of the inherent challenges.Continue reading →
In many product design scenarios wireframes may not be necessary and skipping them altogether may cut down on confusion and save a lot of time.Continue reading →
UX and usability testing analysis is a critical skill. How do you go about collecting data and analyze results? Here’s a way to stay sane during the process.Continue reading →
Two eCommerce sites were losing customers due to poor UX. A small set of UX improvements were made that greatly enhanced the sites’ usability and boosted sales.Continue reading →
Toptal designer Bronwen Rees explains how in persuasive design, social and psychological triggers can be utilized to influence user behavior.Continue reading →
The next wave of IoT will connect millions of devices. The skills needed in this new paradigm will shift from component thinking to whole systems thinking.
In this article, Toptal designer Sergio Ortiz writes about the Internet of Things, its design implications, how it will change the way businesses operate, and how we see the world—and how to help make homes, cities, and factories smarter and more efficient.Continue reading →
What can be done easily and inexpensively to substantially improve your product designs? User testing. User testing digital product designs is imperative if you are to design “useful” products.
This six-part process by Toptal designer John Roose describes how the insights you gain from observing how actual users use your product are well worth it.Continue reading →
In apps, the next big thing is almost always initially dismissed as a toy. Things like Snapchat and VR, initially targeting the gaming industry and teen markets, ended up blossoming into disruptive technologies.Continue reading →
We can harness the power of constraints by consciously choosing to place strict limits on design options, and we needn’t look beyond our own smartphones to find compelling examples of how this works.Continue reading →
Designers too often work for their ego and choose to redesign the next billion-user start-up to boost their career, rather than doing something that will really help them grow. We receive no substantial criticism when publishing portfolio work online, but when we design for reality we put ourselves in a position to learn.
In this article, Toptal Lead Blog Design Editor Michael Abehsera shows us how to kill our egos, design for the small and local, and to always be students.Continue reading →
The greatest mistakes that UI Designers are making may be putting the discipline in jeopardy. Many UI Designers focus so much on getting the tech right that they are missing out on what they have to offer as designers.
In this article, Toptal Technical Editor Kent Mundle outlines the Top 5 Most Common UI Design Mistakes that every designer should know.Continue reading →