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Since designers work with so much text-based content, creating an effective typographic hierarchy—one that clearly shows what information is most important—is a vital skill for designers to master.
How do designers balance a website’s originality with its user-friendliness? Do they retreat to the safety of what is acceptable and risk the design falling flat, or implement a risky but unique design?
Some designers are bypassing traditional design tools, going straight to code, building and adjusting designs in-browser, and testing their designs as they would appear to people in real-time.
As people age, there are certain physiological and cognitive changes that are almost inevitable. Designers need to understand these changes to effectively master interface design for older adults.
In Figma, UI Components are all-powerful and unbelievably versatile, but how do they work? We demonstrate their power by focusing on one of the most common UI elements of all—the button.
Much of the design community is locked in debate over whether designers should code. Some favor seeking out the unicorns who can do both, while others claim they don’t exist or only get in the way.
Developers often think of design as less important than functionality. But time developers spend learning design principles is saved in the future when working with designers or on their own products.
The theory of visual hierarchy is different from its practical application. More advanced concepts of visual perception are worth exploring because their mastery is key for great visual design.
While MVP methodology has been hailed by many as the “best” way to get a product to market quickly, there’s also been pushback—which is where the concept of a Minimum Valuable Product comes in.
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